The SU Locke & Key only lasted for three issues…but they tell a neat little one-shot. It would make a good animated short film about the twins John and Mary Locke and their brother Ian.
It’s interesting to see the post-WWI Roderick Burgess again, with Morpheus in his basement.
One thing a longtime Sandman reader will recognize: metaphysical timelessness. Dream-kind like Fiddler’s Green and Corinthian were not made in the three-dimensional world. The angels of the Silver City and Lucifer are even further from the third dimension.
Another thing that stands out to OG Sandman readers: the third act explains where Lucifer’s key to Hell came from.
Basically, Mary Locke made it with her cousin Chamberlain’s locksmithing kit and forge. She made it specifically to rescue her twin, who lied about his age so he could enlist as a teenager, later to die in WWI and end up in Hell (sounds like a ‘Sleep of the Just’ subplot).
It was made in the forge of universal keys to break the permanence of Hell. In both the Silver City and Hell, all time is simultaneous and an angel manages to place it around the neck of Lucifer before his fall.
Mary Locke, meanwhile, only made her own key to Hell because she heard the gates of Hell were locked. And why wouldn’t she? Lucifer had it when he fell, after all.
Yes it’s paradoxical. I don’t know if this is meant to tie in to the Overture world-building, with the Gemworld and multiple timelines interacting with each other but it would fit in with it.
Unless the “first draft” of the universe had time loops written in from the beginning. That nuance could also leave room for the Gemworld. It also reminds me of some themes from the SU Lucifer (he’s in this as well, looking like nineties Bowie at the turn of the century, roughly eighty years before he looked like late-sixties Bowie in ‘A Hope in Hell’). Lucifer is always himself and nothing else: perhaps because God made him before discovering time loop editing.
I don’t think the ending would have the same pathos if it wasn’t for the first act, though (marked ‘issue 0’ on the cover).
That vignette concerns Ian, who died in childhood. The Locke family patriarch decided to house his soul in a pocket dimension, with other recently deceased family members, inside the moon. Without any broader context from Locke & Key, this could be an ephemeral state, the Locke family ghosts could be “squatting” between worlds or both.
In any event, the shelter seems to depend on its obscurity. The only reason the moon-door held against Lucifer was probably because Mary still had her key. Shortly after seeing Jack home, Mary hears that a pair of angels named Duma and Remiel would like a word. She journeys to the Silver City, followed by Fiddler’s Green, and hands over the key to Hell when asked; just in time for a certain moment in a certain timeless, recurring war of the angels (speaking of SU Lucifer).
Lucifer was only thwarted at the moon-door by a technicality. A technicality that disappeared as soon as Remiel and Duma asked for it. The rescue of Jack is all the sweeter for it being a series of gambles which could easily have failed. The winches and ropes and pulleys behind the moon add a bit of turn of the century romance. A vague association with the silent film A Trip to the Moon, perhaps.
Warning of sweeping spoilers for both the original Sandman and the newer Sandman Universe comics
Morpheus had black word balloons and wavy white letters. Daniel has white word balloons and wavy black letters. Ananse also has white word balloons with wavy black letters. Morpheus had a unique, subjective avatar for each person who interacts with him. Have all the avatars of Dream shifted from Morpheus to Daniel…? Considering Daniel’s role in the fourth Dreaming volume and ‘Dead in America’, there may be some relevance to his overall character arc.
Granted, Daniel/Dream is absent from the Dreaming at that point in the SU chronology. We know, for sure, that Dream takes whatever shape is best depending on who he’s talking to. But what if a bunch of people see the same shape and compare notes? How many myths could spring up in world history, from that? Perhaps Ananse and other storytelling tricksters like him?
If dream-kind deities could spring from this, then maybe a few of Dream’s personal avatars have become less personal and more cultural. Maybe some of them- in their current state -would not necessarily disappear with Dream but continue to reflect and channel him.
The legacy of Morpheus’s psychic infrastructure under Daniel (to say nothing of third parties) is a major plot point in ‘Dead in America’.
Morpheus may not have been a humanitarian but his intensity and seriousness seemed to grow with his closeness to humanity. In ‘Three Septembers and a January’, Morpheus initially looks down on Despair, Desire and Delirium over their wager on Joshua Norton’s soul. It is beneath their dignity, beside their duties and affects innocent people. Despair browbeats Morpheus/Dream into joining them by comparing him to Destruction. Morpheus/Dream wins the game in the end, simply by using Joshua’s dreams to empower him against the others.
I don’t think Daniel/Dream would have the same reactions. Perhaps not even the same strategy.
I was nervous about Daniel when the first volumes of the reboot of The Dreaming came out. It looked as if Daniel was just stepping into the same romantic and emotional rut as his predeccesor. But what if it was more of a recapitulation period? Daniel has a brief and stormy love affair with Rose Walker which causes him to leave the Dreaming and the whole drama with Judge Gallows and Wan unfolds in his absence.
Then Daniel returns. We still don’t know everything that happened between him and Rose. What if the relationship had a firm, decisive ending, with no looking back? Perhaps Daniel completely “shook off” his Morpheus baggage after that.
Morpheus grew more stern as he drew closer to humanity. Daniel does not seem stern. Daniel smiles and his smile troubles John Constantine. Both Nightmare Country and the fourth volume of the rebooted Dreaming show Daniel in a more mercurial light. In ‘Dead in America’, Constantine barely manages to talk Daniel down from completely wiping the Kindly Ones from existence (Constantine, as usual, had his own reasons).
If Ananse started out as an aspect of Dream, which then changed when Dream himself did…then maybe Ananse’s eagerness to claim and devour could tell us something about Daniel.
There are a handful of factual reasons why this is true. Neil Gaiman grew close to Alan Moore in the early eighties, having recently discovered one of these very comics. Gaiman even worked on supplemental prose in Moore’s Watchmen. The more fun reasons, though, come through within Moore’s ’84-’87 run on Swamp Thing (titled The Saga of The Swamp Thing for the first year, even though the six volume collection of Moore’s four year run is also sold under the same name).
The Bogeyman, from the cereal convention in ‘The Doll’s House’ Sandman story? He started out as a Swamp Thing character. This person believes they killed the actual bogeyman and therefore inherited the chance to fill the role. Swamp Thing kills the successor, in the end. That wouldn’t stop someone from taking up the moniker afterward, though- just like he did.
Before Matthew Cable dies, he manifests the power to make dreams and imaginings real. When he dies, he receives a mysterious reassurance of a purpose waiting for him beyond the veil. Perhaps a cawing, eye-ball-gulping purpose.
Yes, Cain and Abel in their twin Houses of Secrets and Mysteries existed in the world of D.C. comics before then. But a fan of the original Sandman would recognize them exactly in Swamp Thing. Their appearance and behavior are identical…which meshes with something that’s been on my mind since I read Promethea and Sandman: Overture. The mother of the Endless- Night -looks almost exactly like a being called the Lady in Promethea. Considering the role of these figures in both stories and the closeness of Alan Moore and Neil Gaiman, I find it hard to believe that the resemblance is coincidental.
(Speaking of: there is a brief Swamp Thing story about aliens aboard a ship which they named Find The Lady. This usage of the word ‘lady’ refers to a planet)
In Swamp Thing, Cain and Abel dwell in a collective psychic space between worlds. Travellers between different planes sometimes encounter Cain and Abel. Cain and Abel are also capable of perceiving cosmically significant events before they make contact with the material world (even if they bicker over it like a homicidal sit-com duo).
Another piece of relative common ground: the Phantom Stranger, Boston Brand, Etrigan and John Constantine. Constantine and Etrigan are the only direct Sandman links out of those four but Neil Gaiman’s Books of Magic is directly adjacent to The Sandman. Both Constantine and the Phantom Stranger are major characters in Books of Magic. Dr. Occult, Boston Brand / Dead Man, Zatana, Zatara, Baron Winter, Doctor Fate and the Spectre also appeear in both Swamp Thing and Books of Magic.
To say nothing of the importance of John Constantine in both of those and The Sandman. What’s funny: I originally had the desire to read Moore’s Swamp Thing run because I had just finished the SU story Hellblazer: Dead in America. What do I find? The first ever appearance of John Constantine as a fictional character. In a story arc which ‘Dead In America’ echoes very closely.
Alan Moore basically invented Constantine to connect Swamp Thing with the wider plot threads in the American Gothic arc. My wife recently showed me the early nineties TV show. I vaguely remember that my mom used to watch it but nothing about what it was actually like. I also suspect that the TV show was addressing an audience with a broader awareness of the character than mine. I just read the Alan Moore stuff. Before the early eighties, Dr. Arcane was a big enough re-occurring villain for him to be filed away as the obvious big bad. The early nineties show also decided to make Dr. Arcane British and gave him a few lines making vegetible jokes. Swamp Thing and John Constantine have this romantic American / snarky Brit dynamic…which they couldn’t have been trying to shift onto Swamp Thing and Arcane…could they?
Arcane definitely matters in the Alan Moore stuff but mostly by the consequences of previously depicted actions. His pro-active involvement in Moore’s Swamp Thing starts when he manages to rope Abigail Cable into Hell, sending Swamp Thing on a Divine Comedy-like journey. Like Timothy Hunter, Swamp Thing’s quest across dimensions puts him in touch with both Boston Brand (in the realm of the recently dead) and the Phantom Stranger (in Heaven). Etrigan, of course, shows up in Hell.
The long, interdimensional treks are some of the more chaotic and interesting moments in the comic and the Divine Comedy themes are never altogether gone from that point forward.
Like Dante and Beatrice, a lot of the astral travel (at this point and elsewhere) is catalyzed by the romance between Swamp Thing and Abby Cable. It’s interesting to me how often the journey of the Orphic pilgrim is prompted by the need to find someone- usually a lover, even if Hans Christian Andersen did his best to blunt those edges in The Snow Queen.
Alan Moore did a sympathetic version of The Creature from the Black Lagoon decades before The Shape of Water. The Dantean themes add something to this. Regarding the woman whom he modeled Beatrice after, Dante said that he wanted to write about her in a way that no woman had ever been written about.
I just remembered- there are three prolonged journeys across dimensions in Moore’s Swamp Thing. The first is rescuing Abby from Hell, the second is confronting the menace at the heart of the American Gothic story and the last is a long, hard journey toward reunion after a painful separation. Three journeys across worlds, like the Divine Comedy. Also like the Divine Comedy: the last one happens mostly in space.
Or, at least, you could be forgiven for thinking Il Paradisio happens in space. He describes Heaven as a bed of stars, surrounding a central light. Different souls are like planets unto themselves. One travels between stars and planets by looking at them.
Before entering Heaven, Dante must drink from the waters of Lethe, to cleanse himself of his human fallibility, which causes a fundamental shift in his perspective. He romantically loved Beatrice while she was alive but in Heaven spiritual love reaches full maturity and the mortal perspective is removed by Lethe.
Swamp Thing is driven from Earth by a weapon devised by Lex Luthor. Yes, he is a plant elemental with the ability to manifest anywhere that plants live (Swamp Thing, I mean). But what Luthor’s weapon did was separate his subjective point of view from Earth’s plant life, forcing Swamp Thing to look for a manifestation vector outside of Earth.
He makes a few different stops before he is able to manifest long enough to set out for Earth. The love between Swamp Thing and Abby deepens. This is, however, far from pleasurable. Swamp Thing wrestles with the prospect of total separation. Abby goes through the same thing and a mysterious encounter with John Constantine occurs.
I wondered if this related to the entanglement referred to throughout ‘Dead In America.’ That, it turns out, occurred after Moore’s work on Swamp Thing.
Swamp Thing and Abigail both experience an interrogation of their love. Swamp Thing tries to abolish the whole thing from his memory, then tries to embody a museum of nostalgia on another world, including his own lifeless recreation of Abigail.
A demonic echo of Abigail’s uncle- Dr. Anton Arcane -briefly reaches out to her from Hell. Because of his psychic contact with Abby, Arcane turns into a blocky, Frankenstein’s-creature-type-wight embodying Abby’s buried and sublimated feelings toward various masculine figures in her life.
With all the older, male, broad-shouldered remembrances, it is difficult not to notice the subtle resemblance to Swamp Thing. As if Abby is beginning to shake off her “daddy issues” and is now re-evaluating her relationship. In the end, she finds that her love and loyalty are still justified.
This really reminded me of the 2019 Alejandro Jodorowsky comic Angel Claws, which tells a similar story with more dream logic and sex.
Relationship problems were not the only way in which Dream of the Endless echoed Swamp Thing.
I wondered if, given the range of Swamp Thing’s abilities and domain, Dream must necessarily have some connection to him. This is demonstrated in Moore’s run on the Swamp Thing comics but it was made explicit and canon in the recent Hellblazer story ‘Dead In America’.
As expressed in ‘Dead In America’, Dream rules over dreaming sentience (the Dreaming) and Swamp Thing rules over dreaming non-sentience (the Green). The living non-sentience Swamp Thing communes with are (obviously) either plant life or things directly adjacent to it, like mycelial networks.
At the very least, there’s got to be some aspect of the Green that overlaps with the Dreaming and some aspect of the Dreaming that overlaps with the Green. I find it easy to think that they are different emanations of one another, perhaps like how the shape of an Endless depends on who is looking. Swamp Thing may literally be Dream in the plant world.
There are serious differences in perspective, though.
Dream is a monarch, with duties set in stone, as a perpetual condition of his existence. Swamp Thing exists within the same holistic network as all plant life and this connection compels his love and loyalty to the planet. He defends it as a champion and is capable of preventing outside threats. He feels obliged to take a protective stand when necessary but does not identify completely with his custodial authority, as Dream does.
I wonder if a lot of those existential ‘purpose’ questions disappeared with the realization that he is his own being, rather than Alec Holland.
Also on the overlap between Dream and Swamp Thing: Swamp Thing’s protective duty to the planet carries him all the way through the American Gothic arc, leading up to the confrontation with the primordial darkness outside of creation, charging into battle alongside the Phantom Stranger and Etrigan. It is important enough for Swamp Thing to bet his life and his sanity on it.
However, Abby Cable re(?)entered Swamp Thing’s life after he realized he wasn’t Alec Holland. He fell in love with Abby at the same time that he was coming to terms with his true nature. Her love has anchored much of his stability, up until that point. The loss of this anchor is also reminiscent of Dream’s mortal relationships in The Sandman. Swamp Thing is different, though, in that he never flinches from the long, hard road toward reconciliation.
This split in loyalties does not haunt or paralyze Swamp Thing like it did Morphius. What haunts and paralyzes Swamp Thing is losing Abby. Morpheus will agonize over an ex but his priorities are always crystal clear: the Dreaming above all.
The ending of the American Gothic arc also makes me wonder about the cosmological relevance of Lucifer.
This is going to get into the weeds of my interpretation of Mike Carey’s run on Lucifer. The story begins with the Silver City approaching Lucifer with a big payment for a big favor: get rid of an emerging deity.
This being once belonged to a pantheon called the nameless gods. These are divine spirits that respond to non-specific or non-linguistic prayers. The ones who respond to spirits reaching out with no point of linguistic contact.
Later, another group of beings enters the plot: the Jin En Mok, who were the deities that remain from an earlier universe, who typically see our universe as an obstruction or an enemy. One group are the survivors of a defunct pantheon and the other are the gods of those with none in particular. Those sound like two groups that could easily overlap- potentially two societies within the same race.
The latter arc of Mike Carey’s Lucifer concerns a character called Fenris Yggdrasil. Fenris entered existence as the Fenris from Norse mythology. Since Lucifer takes place within the continuity of The Sandman, we can assume that this Fenris is an emergent dream-construct, like the deities throughout both The Sandman and American Gods. In other words, he sprang from the oneiric energy of believers, from when his existence was more widely credited. By the time he shows up in Lucifer, Fenris is trying to tear down the multiverse. If he ever succeeded at doing that, it would make him a refugee from another universe like the Jin En Mok.
The human family that the nameless god from the beginning of Lucifer incarnated into begins and ends Mike Cary’s story, what with Lucifer holding the destiny of the soul of the nameless deity over one of the members of the family he incarnated in (Rachel Begai).
At the culmination of American Gothic, Swamp Thing, Dead Man, Etrigan, Phantom Stranger and other astral combatants meet the darkness outside of creation in battle.
This was the opening of a cosmic floodgate, enacted by the Brujeria. This is the darkness outside of creation encountering existence for the first time. Existence and definition. It learns to identify as evil, from the blandishments of Etrigan and Phantom Stranger. Swamp Thing recalls the words shared with him by the Parliament of Trees: “Where, in all the forest, is evil?” Swamp Thing tells the darkness (after being absorbed by it) that evil is the best and most nurturing companion of good, which makes an impression on the young mind.
Smitten, it turns to embrace its cosmic opposite. A giant finger rises from the astral battle field, bringing with it a great, dark hand, reaching out in affection to a golden hand of light.
The menace represented by the primordial darkness was described, by Constantine, as a threat to the multiverse. It existed before creation, being either the space that creation was built within, the substance of which it was made or perhaps both. The origins and manifestations remind me of both the Jin En Mok and the silent gods.
Then…there’s my ususal stalking horse with anything connecting to the Sandman universe.
Both The Sandman and Books of Magic take place within the same multiverse. Punctuated, as usual, with things like timeless regions- ‘soft spots’ and skerries of the Dreaming. The Dreaming itself is beyond space and time. Both Sandman and Books of Magic also include monsters that reach across planets and timelines. I’ve talked a lot on this blog about my theory that the mad star from Sandman: Overture also includes the extradimensional region called the Gemworld mentioned in Books of Magic. As in: they are different facets of the same infernal, eldritch conglomerate.
It seems possible, to me, that this conglomerate might also include the primordial darkness from Swamp Thing. Given the behavior and origins of the Jin En Mok in Mike Carey’s Lucifer run, it is fair to assume that they share interests with the conglomerate. Then there’s the second camp (or another name for the same one, if you prefer- I do)- the nameless gods. They are the quiet layers of divinity sensitive to inarticulate prayerful yearning. The primordial darkness in Swamp Thing behaves a lot like a divinity that has either never learned to talk or was never before able.
All that is incidental to how great these comics are, though. The chemistry between Moore and Gaiman was such that their works do not feel like they have the derivative relationship that they must necessarily have. The common ground is seamless enough to feel like the same continuous, simultaneous creation.
Alan Moore himself, contributing to Sister Anne-Marie’s permanent nose-wrinkle amid the “filthy Soho night clubs that stank like toilets”.
The 1976 Nicolas Roeg film The Man Who Fell To Earth is chiefly about visions. Newton’s home world saw the abundance of water on Earth through their own variation of TV. Newton can see light spectra that humans cannot, like x-rays. There are scenes where Newton looks into the past of places on Earth and is seen in return. Newton also had an uncanny connection to the three humans he was to have the most involvement with before meeting them (Oliver Farnsworth, Nathan Bryce and Mary Lou).
Events like these suggest that Newton can see across dimensions as well. Many of his decisions (such as when to sell patents and begin constructing a space craft) are dictated by his visions.
In addition to this, there is a passive thematic emphasis on eyes. After the true shape and color of Thomas Jerome Newton’s eyes are revealed, we are shown Mary Lou in a room with an oil painting of a cat. The shot begins with a close up of the cat’s golden eyes with their vertical pupils. In conjunction with Newton’s extra-dimensional vision, the close up of the cat painting makes an understated connection with the eyes of a cat. To say nothing, of course, of the wavelengths of light that cats can see but humans cannot (or the resemblance between Newton’s eyes and cat eyes).
I have not yet read the original Walter Tevis novel that inspired both the film and the musical. From the research I’ve done so far, though, there is no indication that Thomas Jerome Newton was able to see across time in the book. This appears to have been the biggest point of departure for the Nicolas Roeg film and Bowie’s musical.
In the 1976 film, Newton decides to build his house at a spot where he makes brief contact with early American settlers. Another vision of one of his kind ascending from a lake toward the sky prompts him to sell all of his patents and begin work on the space craft. The reality of these visions is even validated by others, such as Oliver Farnsworth going to the site of Newton’s landing on Earth moments before it happened. Others have an uncanny awareness of Newton as much as Newton is uncannily aware of other things.
With so much investment in real visions, Newton’s obsessions with alcohol and television resemble misguided logic. Visions or prophecy are conceptually similar to remote viewing. It makes sense that Newton would investigate other means of “seeing things” that are not present in front of him. The logic would be similar to that of a psychonaut who knows they have seen something real and is trying to see more through experimentation. Newton is also a foreigner to Earth, so it makes sense for him to be blindsided by alcohol and (local human) television.
Roeg’s film and Bowie’s musical tell stories that turn on visions. In particular, the importance of true visions and the danger of false visions.
The musical called Lazarus is a continuation of the Roeg film. The fact that David Bowie took the initiative in 2013 to solicit Enda Walsh to co-write this project begs certain questions. It would not have made sense for Bowie to feel entitled to the novel that Walter Tevis wrote. But it would be understandable if Bowie felt a sense of possession or belonging with the 1976 movie that he starred in.
Another essential factor was Bowie’s love of storytelling and creative experimentation. He wrote the lyrics for 1974’s Diamond Dogs using a variation of the cut-up and fold-in technique pioneered by William S. Burroughs. Around the time Diamond Dogs was released, Rolling Stone printed a conversation between Bowie and Burroughs. Decades later, Bowie used the cut-up and fold-in method of generating ideas for the 1.Outside album.
Most famously, though: David Bowie broke ground with his use of fictional characters. Ziggy Stardust was a character that Bowie took onstage and into interviews. A fan base became attached to Ziggy and, immediately before Diamond Dogs, something had to give. Bowie had become almost debilitatingly attached to embodying Ziggy which- combined with the character’s popularity -quickly began to be suffocating. The concert recording called Ziggy Stardust and the Spiders from Mars: The Motion Picture captured the very last concert with Ziggy.
After that fateful 1973 Odeon Hammersmith performance, many of his characters were handled differently. Halloween Jack from Diamond Dogs was little more than a change of clothing and a line in one song. The Thin White Duke was the next strong, distinct personality but the Duke’s volatility made him unwieldy. 1.Outside featured six named characters against a cyberpunk backdrop. Bowie said at that time that multiple simultaneous characters were less of a psychological risk. Ziggy, as a solitary presence, once threatened to overwhelm him. The large cast of 1.Outside divided the energy and thereby allowed Bowie to come and go from their world as it suited him.
And then there are the ways in which Bowie’s most famous persona would have effected the expectations of those seeing the movie at the time it was released. Ziggy was an alien that humans make first contact with in the final five years of their existence. He is deified to disastrous effect. Thomas Jerome Newton is an alien that comes to Earth in the hopes of using its resources to save his home world. Both are aliens who meet their fate on Earth. Both stories have apocalyptic stakes. An argument could be made that Aladdin Sane and Diamond Dogs chronicle the final era of Earth’s history. The events of the final five years, perhaps.
Bowie’s presence alone would have been a reason why many would go and at least “check it out.” It may have been obtuse for anyone to say so out loud, but a lot of those early viewers probably felt like they were watching David Bowie: The Movie. While Ziggy may have primed audience expectations, the character invented by Tevis bore a similar name to another Bowie persona: Major Tom. Like Mary Lou’s Tommy, Major Tom also left his planet and became stranded.
Here, we hit upon one of the differences between the 1976 The Man Who Fell To Earth and Lazarus. In both stories, Tommy is an alien attempting to co-exist with humanity. In the 1976 film, he has just arrived and is figuring everything out the hard way. He has a clear emotional and ethical frame of reference from his home world and he expresses this, in human terms, more than once. Sometimes, Tommy speaks over the heads of his human companions and collaborators…other times, he speaks plainly and the human characters still feel blindsided.
In one exchange with Farnsworth and Bryce, marriage and children come up. Newton is surprised to hear that Bryce has a family but rarely sees them. His reaction is quiet but it is also plainly emotional: “A man should spend time with his family.” Concern for family is, of course, the whole reason why he is on Earth.
In another conversation, he hears that the secrecy surrounding his private engineering projects has given rise to speculation that he is building weapons. He sputters, incredulously, wondering why they immediately “assume it’s a weapon.”
In The Man Who Fell To Earth, these feelings and boundaries are intact and Newton is hyper-aware of how foreign Earth is to him. Lots of things upset and agitate him and he insulates himself whenever possible.
By the end of the movie, Newton has been abducted by humans, had his lenses fused to his eyeballs by human experiments and loses any chance of seeing his family again.
In Lazarus, Newton has spent decades being wounded and entrenched. His nerves have been fried and cauterized and he exists, seemingly, only for gin, Twinkies and Lucky Charms. Only his self-isolation has stayed the same: as far as he’s concerned, humans have proven themselves dangerous.
The structure of Lazarus, predictably, contrasts inside against outside. Newton’s solitary life includes two other people: a personal assistant called Elly and a man called Michael, who appears to have a personal or professional connection with Newton. Michael’s portrayal in the Danish Aarhus production is very reminiscent of Bryce, as acted by Rip Torn in the ‘76 film (particularly with Rip Torn’s hair and makeup in the film’s final scene). Elly’s unhappy domestic life with her partner Zach forms a bridge between ‘inside’ and ‘outside’.
Bryce, having aged by the end of the 1976 film, while Newton stayed the sameIs it just me? Michael, singing ‘The Man Who Sold The World’, played by Bjørn Fjæstad in a 2019 Tel Aviv performance at the Enav Culture Center. This performance also shares a lot with the then-contemporary Aarhus production. Part of the same run? Newton was played by a different person, though- an Israeli singer professionally known, simply, as Adam.
On the opposing ‘outside’ half, the central character is simply known as The Girl- later referred to as Marley. Marley and Newton are our leads but their awareness of each other is often private.
The narrative constantly teases a mysterious parity between Newton and Marley. I suspect this is because Marley is “seeing” Newton just like Newton “saw” the three main human characters of the ‘76 movie before meeting them (Bryce, Farnsworth and Mary Lou). As with Newton, Marley’s sight goes two ways. While she sees Newton, Newton also sees her.
This could make Marley a 4D telepath like Newton…or maybe even a survivor from Newton’s planet. Marley has the same analytical, itemizing ear for human language that Newton had in his early years on Earth: “I’m supposed to help you in some way.”
“Well, you can help me find another Twinkie.”
“I think it’s supposed to be ‘help’ in the caring sense of the word, Mr. Newton.”
“Oh…like a…very small nurse…?”
It’s interesting here that Newton now sounds as obtuse as Farnsworth, Bryce and Mary Lou once sounded to him, back in the seventies.
I’m taking the time to hammer out these details because recordings and reference materials are hard to come by. Synopses are common but not very useful. The official cast recording tells us which actor sings what and which character they represent. While I would have loved to have seen the show in person, not everything can run everywhere. Adam, from the 2019 Israeli performance, appears to have uploaded video of most the musical numbers on YouTube, relative to other channels. The best I could scrounge up was a full-length audio recording of the show, with dialogue, incidental audio cues and the rare audience noise here and there. Eventually, I was lucky enough to see the whole thing.
Many of the scene transitions have a pastiche feel to them. The spectre of bare-assed abstraction is kept at bay by frequent simultaneity of character arcs.
Michael C. Hall and Sophia Anne Caruso, during ‘This Is Not America’
Marley’s first appearance (represented in the first theatrical run and the cast album by Sophia Anne Caruso) resembles a haunting. Newton flinches and cringes around her and she never makes eye-contact with him, even if her hand ocassionally flails in his direction and touches him. Once, she dives into Newton’s arms, but it is not at all obvious who or what she is cuddling on “her end”. The whole time, she is singing ‘This Is Not America’, and its one of my favorite performances from the cast recording.
Newton, having fallen for multiple false visions already, does not take this experience at face value. We are, evidently, following Marley’s visionary/astral travels as she wanders into the home of Michael, who has discovered a separate, non-astral traveler in his apartment.
Marley’s travels, words and observations, from the latter half of her first Newton visit to her sighting of Michael and the stranger, are represented in the song ‘No Plan’. At this point in the story, ‘No Plan’ sounds like an answer to ‘Lazarus’. In ‘No Plan’, Marley is very much aware of her psychic abstraction and potential vulnerability. If ‘Lazarus’ is another timeless moment, than Newton starts the play abstracted beside past and present versions of himself and xeroxed fragments of loved ones. Marley, in her timeless state, knows everything about Newton and nothing about herself. Newton and Marley see the wilderness of time from opposite perspectives.
This prompted me to re-examine other uses of apparent simultaneity and pastiche, like ‘It’s No Game’ and ‘Absolute Beginners’. In each of those pastishes in which Newton is included, he may be ‘seeing’ the other characters through time and space. It becomes possible that Newton may even be aware of the events of musical numbers from which he is excluded- coming through, perhaps, as white noise in the background of his mind.
The ’76 film began with Newton making psychic contact, through time, with Oliver Farnsworth, Nathan Bryce and Mary Lou. What about Lazarus? Newton and Marley see each other. Elly and Michael know Newton personally, so they’re out of the running. What about the person Michael ran into in his apartment, with Marley watching? An apparent stranger, who only crosses paths with Newton later on? The prophetic trio in Lazarus could be Newton himself, Marley and Valentine the stranger.
Valentine, portrayed in the first New York run by Michael Esper
Yes, the whole prophetic-psychic contact thing is just my interpretation. There are supportive patterns, though. Much of Lazarus’s simultaneity begins to make sense when seen as visionary experiences across time. The reason it can’t be something more generalized is because there are degrees of awareness between the characters. A character could be visible to others, occasionally visible or invisible in the manner of a ghost or a witness from a psychic distance.
Newton’s mention of his visions also happen at narratively significant moments. He talks about them for the first time with Michael, before singing ‘Lazarus’. After this point, Newton will describe Marley to other people like Elly as something that’s probably not real. Slowly, his opinion changes. The next time he makes specific reference to his visions is near the end, in conversation with Valentine. He asks him if he killed Michael. When Valentine asks where the question came from, Newton says “I see things.”
Along with the placement of those two scenes, there’s the stage direction of the original run. Before the play started, Michael C. Hall (Newton) would be lying still on the stage. The actual beginning manifests around him. This, to my eyes, is a subtle echo of the scenes in which Newton can perceive things but not interact with them. That barrier alone implies that something is happening with Newton’s visions.
These associations and blind spots relate to specific relationships…yet other things take place beside and between them.
Newton and Marley are characters who can see things across time. Those who they can see can also see them (our two main characters, Elly and Valentine- even if those last two gain and lose awareness of Marley).
There are three other characters, though, who are able to approach and interact with anyone: the Teenage Girls. Many reviews equate them with a Greek chorus which is fair: they are almost always present and, when not interacting with other characters, they look and sound like the kind of everyperson / audience surrogate that backup singers normally portray in musicals. While they only take charge of the foreground twice, those are two of the most pivotal moments in the story.
In the first instance, Marley harries Newton into watching a reenactment of his last conversation with Mary Lou. Why? For “therapy”. She waltzes into his apartment followed by the Teenage Girls, one of whom walks up to Newton and apologizes in advance for any mistakes she might make portraying him. Newton corrects the Teenage Girl when she misremembers a line and then Marley (portraying Mary Lou) begins to address Newton himself in the reenactment: “You’ll be stuck in this apartment with me and I’ll always know you didn’t want to stay. Not with me you don’t. Nor for me, Tommy.”
At this point, Newton gets overwhelmed and walks out of the whole thing. Marley follows him and he asks her to tell him something only he would know. This appears to be a search for validation: to determine if Marley actually knows what she’s talking about or if this is some elaborate and sadistic manipulation. To his dismay, she relates his private memory of taking walks with his daughter on his home planet. They would rest on a hill, where he would tell his daughter stories about space, which he made up on the spot. When he was about to trail off, his daughter would tell him to “speak some more”.
Newton deflates under the realization that Marley is a genuine psychic outsider. He is on the verge of turning inward again when Marley says “(y)ou knew you’d end up like this. That’s why you let Mary Lou go. You don’t have to stay here any longer, Mr. Newton.”
1986 single
As Newton absorbs the bald reality of these words, we transition to the song ‘Absolute Beginners’. Here I gotta admit to being a bad Bowie fan: ‘Absolute Beginners’ never grabbed me. Yes, the sixties song-styling is a contrivance; the problem is that it sounds contrived. I never liked the song until I heard the version from Lazarus…and the Lazarus version is stunning. As far as I’m concerned, the Lazarus renditions of ‘This Is Not America’ and ‘Absolute Beginners’ are definitive (not to mention ear-worms).
On the far left is Elly, portrayed by Amy Lennox. Cristin Milioti was Elly early in the original run and it’s Milioti’s voice that’s on the cast album
There are a few narratively significant details about this scene. There’s more simultaneity, what with Marley and Newton singing to each other while Valentine sings backup and Elly sings the second verse. Perhaps most importantly, though- Newton commits to Marley’s plan to rescue him from Earth near the end of the song.
The Teenage Girls are also usually the most active in the songs sung by Elly and Valentine. While Newton does not have 4D visions of Elly, Marley does. Both of them have 4D visions of Valentine. The strongest argument for the Teenage Girls as “neutrals” would be the ‘All The Young Dudes’ scene, where Ben and Maemi sing lead. Even this scene has Elly and Valentine, though- they’re just being constantly ignored by Ben and Maemi. Valentine, being his usual manic and easily offended self, corners Ben and Maemi in the bathroom with Marley in tow. Things move fast from here.
A brief clip of Bowie’s original ‘Sound and Vision’ recording plays while Valentine stabs Ben and Maemi to death while Elly cringes in the opposite corner of the bathroom, holding still enough to blend into the scenery. After Valentine flees the scene, the lighting changes and Elly slowly rises to her feet, singing ‘Always Crashing in the Same Car’. This is one of the most beautiful song transitions in the whole play, especially as portrayed in the original New York production. Elly is as still as a statue and, once she’s alone, her first movements are when she sings “(e)very chance, every chance that I take” as she stands up.
The pose that Elly is holding for the entire scene reminds me of Bowie’s miming during the 1974 American tour in support of Diamond Dogs. The scene takes place in a bathroom but the fridge is an ever-present, reoccurring prop. The blue hair and the sequined dress are also very Diamond Dogs.Yes, my closest example was the booklet for the CD version of David Live.
‘Always Crashing in the Same Car’ is one of the show’s most powerful moments in both versions I was able to find (New York and Denmark/Israel) but the next song, ‘Valentine’s Day’, is a definite win for the New York production.
Denmark / Israel. Valentine portrayed by Mathias Flint. Things stay rather stationary from this point on. The mechanical movement of the wings and Valentine’s militaristic dress made it easy for me to imagine him wearing a mech suit. I guess that impression depends on whether the mechaical movement of the wings is intentional or just a consequence of the prop. Another factor was the cyber-punky, apocalyptic sceneryNew York. Esper’s Valentine. Notice how his black, shadowy wings dwarf both him and Newton. The only thing that stands out is the pale on Valentine’s face, turning it into a little floating white dot“(i)t’s in his tiny face! It’s in his icy heart! It’s happening today! Valentine! Valentine!”
I could go on about the differences between the productions. The Denmark/Israel show appears more invested in Newton building a literal rocket. The inclusion of Newton as an active participant in the ‘All The Young Dudes’ scene creates the impression that it’s taking place in Newton’s apartment. The only reason I can imagine for Ben and Newton to know each other would be if Ben is either a wealthy engineer or a wealthy tech investor who is helping build the rocket. This would also mean that the rocket drawing on the floor of the stage is non-literal. In the New York production, the rocket drawing is just a drawing on the floor. The New York version also takes pains to emphasize that Valentine and Marley followed Ben and Maemi to a random nightclub. Newton is not present- just “seeing” events unfold from a distance.
While we’re talking about Valentine, his contrast to Newton and Marley is striking: the stage direction and the behavior of the actors in the New York performance establish that the 4D visions are a major plot device. As surely as Marley and Newton’s visions are real, Valentine’s instincts are all wrong. He slides quickly into hero-worship, during which he’ll vocalize delusional memories of things that never happened, such as Michael coming out as gay and being rejected. Valentine also has virtually no boundaries which makes it very easy for him to fall in love and lust. Give him some rejection, though, and the momentum swings in the other direction. This is usually what happens just before he kills someone.
As he sings ‘Valentine’s Day’, black balloons drop from overhead. The Teenage Girls rush onstage and start popping them, leaving only one which Valentine uses as a prop in the next dialogue scene. Near the end, they start doing their usual backup singer thing with the “yeah”s and “Valentine, Valentine”s. The Teenage Girls are also very active when Valentine sings ‘Love Is Lost’ and Elly’s performance of ‘Changes’.
Then, well…there’s the ending. This is the second instance of the Teenage Girls entering the foreground. Or, more accurately, a Teenage Girl. She is usually listed as Teenage Girl 1 and she puts her hands on Newton- with Valentine -in an attempt to make him stab Marley. This is also the first time we see Valentine and Marley interact with one another. As this is happening, Newton and Teenage Girl 1 are singing ‘When I Met You’.
Marley only begins to recover memories in the final scene, when Valentine enters Newton’s apartment.
Marley: “I was alive once. I was a real girl.”
Valentine: “And what else?”
Marley: “I was cut down a mile from my house and buried in the ground. And not properly dead- I was lying there. My eyes closed. With no real future(…)I’m sorry…but it’s not me who’s going to get you to the stars but it’s you who will help me die properly.”
When was the last time the Teenage Girls took charge of a scene? Just before ‘Absolute Beginners’ when Newton finally agreed to cooperate with Marley’s idea for conjuring a psycho-ceremonial spaceship. Marley, Newton and the Teenage Girls participated in a reenactment. Perhaps the scene with Valentine, Marley, Newton and Teenage Girl 1 is also a reenactment. It seems significant that Marley began recovering memories once Valentine showed up.
Before this point, I was attached to the interpretation that Marley is Newton’s daughter, since the continuity only prepares us to expect Newton’s species to have the 4D visions. What happened to Newton’s planet, though? Presumably it died out, after Newton failed to convey water there in the seventies. His daughter may have been ‘cut down’ in such an event but that doesn’t seem likely. Let us not forget the serial killer with a preference for blades.
As Newton only comes around after the prior reenactment, Marley only remembers her name after this one. I’m not going to say that Marley was canonically Valentine’s first victim but it sure looks like it. Her apparent age may be significant to- she could have been of an age with Valentine. Perhaps he killed her when they were in high school together. This would give significance to some of the lyrics in ‘Valentine’s Day’ (a song about a fictional school shooter that Bowie originally wrote for the album The Next Day, around 2012-2013).
The transformation after ‘When I Met You’ is even more dramatic than the ‘Absolute Beginners’ transformation but I’m not going to get into that just now. I’m still not altogether sure how to interpret the very last story beats and the very last musical number.
One of Newton’s visions in The Man Who Fell To EarthMarley and Newton, singing ‘Heroes’ (the track listing on the cast album does away with the irony quotes)
Remeber when I first mentioned that the ’76 film started with psychic contact with Farnsworth, Bryce and Mary Lou? I don’t think my first idea about a Lazarus triad was wrong so much as incomplete. Marley and Newton see each other and both of them see Valentine. Distinct from Newton, Marley could be said to have her other own set of three: Newton, Valentine and Elly. Since I saw the Denmark/Israel footage first, I briefly entertained the idea that Newton also had a distinct set of three: Marley, Valentine and Ben, what with him helping to build an actual rocket.
I am tempted to treat the New York production as canonical, though, since it was the version that had the most input from Bowie just before his death. While Marley seems to have her own unique set of three, the set shared by herself and Newton looms larger.
What was the deal with the ’76 triad, again? Two of them were directly explicable: Farnsworth the patent lawyer and Bryce the engineer. Mary Lou was a wild card. In Lazarus, Marley and Newton are the first two and they’re explicable because they glimpsed each other across time. Valentine is then the obvious wild card. Then there’s the three Teenage Girls who are the only characters capable of interacting with everyone else. One of those Teenage Girls helps Valentine attack Newton and Marley, almost as if she’s the influence behind the ‘wild card’ phenomenon.
This external influence would have been present behind Mary Lou, in that case. Consider how this informs our earliest diegetic glimpse of Mary Lou- a suitcase of her clothes under Newton’s bed, first seen when Newton sang ‘Lazarus’. Later, when Elly discovers this, she assures Newton that he has the right to “play dress-up” in the privacy of his own home.
This could be a throwaway gag…but this brief moment of equating Newton with the owner of the clothes echoes something else. Whenever Newton tells Marley that she’s a hallucination, he finds he is addressing a very confused Elly. Elly later wears the clothes in a ham-fisted and aggressive attempt at seduction. And then the play’s last major plot shift may include some metaphysical force that brought Mary Lou to him in the first place.
The multiple instances of taking and replacing the case of clothes under the bed reminds me of the music video for ‘Look Back in Anger’. The song accompanies a narrative of Bowie painting a picture of an angel. The more he adds, the more his own flesh gets sapped.
The last image of the video is Bowie crawling under a bed. Perhaps that association is superficial. Either way, I thought of the ‘Look Back in Anger’ video every time someone pulled out or put back the clothing. All of these clothing-related *ahem* layers are potentially affected by the nature of the force that sings ‘When I Met You’ with Newton.
I could keep going about the possible interpretive layers. Lazarus is a beautiful show that is worth seeing, either through video or theater. Lazarus is worth analyzing in depth but this is not where our buck stops. I went over it in all this detail because Lazarus is the story that provided David Bowie with the point of departure for his very last album: Blackstar.
When I first heard Blackstar, it left me with a sinking feeling. Yes, David Bowie had just died and that was a factor…but it was also the album.
Early on, there are two songs that luxuriate in the amount of space they take up: the ‘Blackstar’ title track and a re-recording of ‘Lazarus’. Those are also, to me, the two most lyically ambitious songs on the commercial release of Blackstar. Neither of those songs are in a hurry, either. ‘ ‘Tis a Pity She Was a Whore’ bridges the gap between track one (‘Blackstar’) and three (‘Lazarus’). It is musically energetic and the lyrics seem (to me) less ambitious and more like a vehicle for Bowie’s voice to fit in with the instrumentation (John Ford literary reference notwithstanding). ‘ ‘Tis a Pity She Was a Whore’ was initially released in November of 2014, just after Bowie had finished working with the jazz band leader and composer Maria Schneider, with whom he created the original version of ‘Sue (Or in a Season of Crime)’.
All of the songs with the looser, more stream-of-consciousness lyricism sound as if they could have evolved from the Schneider collaboration. A lot of the jazz influence is crystal clear even if Blackstar dressed things up with a crunchy drum-and-bass emphasis. The blend of the two creates a cyberpunk effect. The Blackstar version of ‘Sue’ (track four, after ‘Lazarus’) definitely sounds like a slice of life from the version of LA that Ridley Scott created in Blade Runner. The original 2014 version, with its accoustic jazz emphasis, evokes Cowboy Bebop.
‘Sue’ is the turning point of the album. Only three songs remain: ‘Girl Loves Me’, ‘Dollar Days’ and ‘I Can’t Give Everything Away’. These songs are, pretty much, no longer or shorter than most of the album (well…except the title track and ‘Lazarus’). The emotional sketches become even more stark, though, which could create the impression that they are somehow shorter.
‘Girl Loves Me’ is playful and irreverent with dark images and implications creeping into the margins. Bowie sings “I’m sitting in the Chestnut Tree”. This refers to a location from Orwell’s Nineteen-Eighty-Four (which provided inspiration for Bowie’s Diamond Dogs album): a bar where the victims of the Ministry of Love congregate. Each of these listless, aging people have experienced the psychological torture and brainwashing culminating in Room 101: a staged confrontation with a personal fear, calculated to make you renounce all ties except Big Brother.
Eventually, both Orwell’s protagonist Winston and his love interest Julia end up getting cracked in Room 101 and both linger at the Chestnut Tree later on. In the Chestnut Tree, everyone knows what they have in common but they never discuss it. Slang from Anthony Burgess’s A Clockwork Orange is used; another near-future story about brainwashing.
These shadows are there in the margins while the music has a quality that I can only describe as playfully swerving. Sort of drunk and mischievious but on the brink of trailing off. Happily drunk at eleven in the morning, not long before the depression rebound at noon.
Things get dark with the song ‘Dollar Days’. This…is hard for me to put into words but I’ll try. It has a longing quality that upsets me. It worms its way into my head when I’m suddenly hit the reality that I’ve lost someone and I’ll never see them again. And I’m not just talking about Bowie. Recent griefs, in the last few years, were made worse for me by this song not leaving me the fuck alone.
‘Blackstar’ and ‘Lazarus’ are like the delicacies of deep, secure and trusting confidence. An articulation of inner truths that cannot bear to be spoken too loudly. ‘Dollar Days’ is pain that makes you forget you were ever capable of anything as lofty as imagination or understanding.
‘I Can’t Give Everything Away’ introduces the positive rebound but it’s an exhausted, relieved positivity. The lyrics are sketches of moments like the last two songs but things still get pretty lucid…maybe more lucid than I would like: “(s)eeing more and feeling less / saying no and meaning yes / this is all I ever meant / this is the message I have sent”. No, we’re not in the same pit of sadness as ‘Dollar Days’ but the notes of relief…well…they complicate things. And the relief is palpable. There’s a harmonica part in the beginning, as in ‘A New Career In A New Town’ from Low, and the chilled out, free-roaming vibe is similar. In a beginning-to-end listening, ‘I Can’t Give Everything Away’ leaves one of the more complicated impressions.
Some disclaimers before moving on: this is the version of Blackstar that Bowie released into the world. The worst thing I can say about Blackstar is that it’s emotionally challenging- and this is not a weakness. Art is allowed to be somber. Perhaps its the nature of that emotional complexity that makes me feel things like: “This is a little much…can’t we take a few steps back?”
Sometimes the anwer is no.
If Blackstar is a dark album, it is entitled to remain one.
I encountered a separate version, though.
Yes it’s a bootleg and yes it came out after Bowie died. 2017, to be exact. This is a cassette tape made of clear, glittery plastic, labeled ‘SPECIAL EXTENDED LIMITED EDITION 2017’ on the cover. On the back of the case, there is the star image from the Alexander Hamilton musical. It was distributed from an Italian source and it cannot be traded on Discogs. On the Discogs website, they say they only refuse to support trading items due to objectionable content or copyright violation. Unless Blackstar is shockingly offensive to someone, I suspect we’re dealing at the latter.
This cassette tape differs from the commercial release of Blackstar in two ways: the three other songs Bowie wrote for Lazarus are inserted between ‘Girl Loves Me’ and ‘Dollar Days’ and it closes with the original, jazz-centric version of ‘Sue (Or in a Season of Crime)’.
The three additional Lazarus songs were rerecorded during the Blackstar sessions and were left off, in the end. Years after Bowie died, they were commercially released on the No Plan EP.
You could pretty much make this playlist with your own music library. If you got Blackstar and the No Plan EP, just plop’em between ‘Girl Loves Me’ and ‘Dollar Days’. Maybe throw the original ‘Sue’ onto the end, if you feel like it. That last part is the most negligible. I like the original ‘Sue’ but putting it at the end like that feels like a pallette cleanser. It’s nice but obviously unnecessary. Sometimes it can hit like a reply to the earlier ‘Sue’ which is neat. The three other songs and their placement change the whole flow of the album, though.
Before I saw Lazarus, I felt that Blackstar relied on the associative impressions between songs. Each one is self-sufficient but each one also has a linear association with the music before and after. It starts with a glimpse of the beyond, goes back to ordinary life and then another glimpse; shorter than the last. The narration goes through a grieving cycle in the absence of a third.
Before the playful ‘Girl Loves Me’ can transition to the sad-drunk ‘Dollar Days’, a third introspective beat occurs with ‘No Plan’. Since I had years of listening to the commercial Blackstar beforehand, I had long thought of it as an album “narrated” by one perspective. It is comparable to an experimental film with one character in either one or two locations. Not only does ‘No Plan’ provide another introspective beat to go with ‘Blackstar’ and ‘Lazarus’ but it almost feels like a scene change. Maybe a cut to a second person. Yes, that’s the job it does in the musical: Newton sends out a beacon with ‘Lazarus’ and Marley pings back with ‘No Plan’. But the transition from ‘Girl Loves Me’ on the 2017 Italian bootleg is so different that it creates the same effect: a new place, a new person or a new development from the original protagonist.
After I saw Lazarus, there was something about the structure that stayed with me. The play alternates dialogue skits with musical numbers. This surprised me, since Bowie has said in the past that he prefers musicals that are sung-through: meaning no conventional dialogue. One hundred percent of it occurs through music. In a 2021 Rolling Stone interview, Lazarus director Ivo Van Hove said that the music was meant to integrate with the spoken dialogue. Songs like ‘Absolute Beginners’ involves Newton and Marley and the scene they share. Yet it also involves Elly and Valentine, who are not present. As Valentine sings ‘Love Is Lost’, Ben and Maemi are dancing in colorful film projections.
In other words: every song is “spoken”- even the ones with only a single character. When Newton sings ‘Lazarus’, he is convinced he’s alone and is surprised to find that he isn’t. Even Marley seems a little abstracted when she first appears- slowly becoming aware of Newton as she sings ‘This Is Not America’. I know I said ‘No Plan’ was like Marley’s answer to ‘Lazarus’- and it is -but it’s a delayed answer. She’s half-alone, like Newton. As Newton was surprised to find Marley listening, Marley is surprised by the apparitions of Newton, Michael and Valentine. All you gotta do to create infinite layers of who is adressing who is to introduce 4D telepathy as a plot device. It’s also an easy device with which to introduce the simultaneity of character arcs- as if to be psychic is to hear everything, all the time, even if it mostly sounds like static.
Lazarus relies on an AB rhythm with its music and scene transitions. Blackstar has something similar going on, although it’s back-and-forth reciprocity only holds through the first four songs. The rest of the album from that point takes place while waiting for a third encounter that never happens.
The addition of ‘No Plan’, ‘Killing A Little Time’ and ‘When I Met You’ struck me as a return to the AB rhythm. It could just as easily be the other side of the wall, though. More specifically- if the narrator is left hanging from ‘Girl Loves Me’ to ‘I Can’t Give Everything Away’, then maybe ‘No Plan’ to ‘When I Met You’ is the other side of the isolation. The other person who is left hanging.
More superficially, it’s just comforting hearing the lyrical excess of ‘No Plan’ through ‘When I Met You’ because so much of Blackstar is tense and withdrawn. It evens out the album’s rhythm but it also changes it deeply. The gut-punch of ‘Girl Loves Me’ through ‘I Can’t Give Everything Away’ is robbed of its urgency.
What makes the original Blackstar so tense is that the angst is a creeping intuition. One effect of the three song addition is giving specific voice to the angst with the song ‘Killing A Little Time’.
‘When I Met You’ is neither the first time Valentine has been in Newton’s apartment nor the first time the two have met. Earlier in the play, a subplot develops around a relationship between Elly and Valentine. When they first meet, Valentine convinces Elly to introduce him to Newton. When they meet, both Valentine and Elly start peppering Newton with questions about the drawing on the floor (“I drew something awful on it” as the feller says) and his mental health. Newton’s last encounter with human medical attention ended with the worst trauma of his life so he bristles, leading us into ‘Killing A Little Time’.
In the original Blackstar album, the narrator’s suffering is very reactive. The anger of ‘Killing A Little Time’ allows him to claim ownership of his pain which makes the end easier to bear. The more I think about this, though, the more I wonder if there are other factors.
The most obvious theme shared by both Lazarus and Blackstar is sacrifice. Blackstar discusses this in more emotional terms but both works touch on ceremonial sacrifice. The ‘Blackstar’ music video shows the corpse of an astronaut falling toward a planet. It is found by a girl with a tail who discovers, once she looks inside the helmet, that the skull is encrusted in jewels. Either the skeleton was venerated where it lay at one time or it just “is” what it is. Either way, she brings the skull to a village where a religious awakening happens. According to the lyrics “(s)omething happened on the day he died / spirit rose a meter then stepped aside / somebody else took his place and bravely cried / ‘I’m a Blackstar’/ how many times does an angel fall / how many people lie instead of talking tall / he trod on sacred ground he cried aloud into the crowd/ ‘I’m a Blackstar'”
The logic of ceremonial sacrifice is apparent: something is sent across in exchange for something else. In ‘Blackstar’, the mystery behind the bejewled skeleton creates an opportunity. It cannot speak for itself so others attempt to speak for it. They attempt this with nothing more than boldness and imagination: “I can’t answer why / just go with me”. The words of this person contain an interesting echo: “I’ma take you home / take your passport and shoes”. Usually, you don’t need your passport and shoes if you’re going to one place and staying there. Not to mention: removing your shoes is necessary spiritual grounding for many magical and ceremonial workings. Before the first repetition of the “something happened on the day he died” lines, Bowie sings “I want eagles in my daydreams / diamonds in my eyes”. These could simply be the fantasies of one claiming to fill the void of the corpse but “diamonds in my eyes” sounds like a passive reference to the jewel-covered skull. It furnishes splendid visions but there remains a genuine mystery at work. To want diamonds in your eyes is to commit to something sight-unseen.
Ziggy Stardust, Major Tom and Thomas Jerome Newton have something in common: all three were sacrificed to the outer darkness, never to return. Yes, there is exploratory and visionary abandon and the joy of discovery- all the romantic, escapist bells and whistles. The problem is bringing your discoveries home. In the meantime, how are those behind the sacrifice rewarded? Newton created revolutionary new engineering patents for governments and corporations to sit on and never use. Ziggy started a movement on Earth during the last five years of its existence which turned into just another distraction. If Aladdin Sane and Diamond Dogs cover the aftermath, then things apparently got darker from that point on. Major Tom got his own miserable follow-up in the song ‘Ashes to Ashes’.
With the first two, the fault lies with the beneficiaries of the sacrifice while Major Tom is the author of his own suffering. This is not a unilateral process with a single player, nor is the individual exonerated.
Lazarus pushes a little further, though. Newton is still in “space”, never to return. Is he merely a burnout, like Major Tom? The play does not make him socially enviable. To Elly and Valentine, he is a target of ridicule, larceny and violence. What even happened to him, in the end?
I, at least, like thinking of stuff like that. We know Marley was never physically present at all during the time frame of Lazarus. Valentine would not have left Newton in peace, either. But isn’t Newton immortal?
I think a more accurate term might be ageless. He will never age or experience physical illness. He is not immune to violence, though. In the ’76 film, he is physically traumatized. I can’t think of any reason why Newton would be immune to stabbing. Valentine may well be remembered as an ordinary serial killer, perhaps subject to urban legend: ‘did you ever hear his last victim was a humanoid alien’, etc.
Newton is held in contempt, exploited and murdered. But was he ‘wrong’?
Newton began to hope again after Marley put him through a reenactment. The ‘Absolute Beginners’ number is about him accepting that he has no further obligation to Earth and is free to take Marley seriously. This ultimately leads him to reenact Marley’s murder by Valentine. If Newton didn’t survive, then perhaps he escaped. He arrived on Earth via sacrifice. He only leaves by way of another sacrifice.
Then there’s the role of prophecy. Newton is only given reliable visions in snippets. What are we to make of the big picture? Was his planet meant to die out and was Newton meant to die on Earth, with only another ghost for company?
This is what makes interpreting the song ‘When I Met You’ so hard, whether it’s in Lazarus or Blackstar. At first listen, the song sounds bipolar. Whoever the narrator ‘met’ could be either the best or worst thing ever. They may have been pulled from misery that they took for granted, to relearn what affection and pain are. They either realized how bad things were or everything got worse. And we don’t know which.
The addition of the three songs on the Italian cassette tape makes the build up to the conflicted ending more approachable. The narrator is dwarfed by an unanswerable question in ‘When I Met You’ and then begins the movement through ‘Dollar Days’ to ‘I Can’t Give Everything Away’.
What the three songs offer are the lucidity of an inside view. Should we be so quick to ignore the outside view, though? If the addition of those three songs gives an authorial statement from the ‘inside’, what about the ending of the original Blackstar? We don’t hear the narrator’s internal monologue. With Bowie’s lyrical sketches, it’s more like seeing him than listening to him.
The idea of adding the No Plan EP rerecordings to Blackstar changed the album for me, for awhile. I loved hearing the narrator speak up a bit in the second act. I appreciate what this brings to a relistening but I also realize that Bowie had a beautifully visual mind that we are poorer without.
The coverage of the flashbacks from The Gunslinger, Wizard and Glass and Wolves of the Calla are well-done. Overall, you can’t nitpick too much with this: the collection is called The Dark Tower: Beginnings and in general you can’t say fairer than that. This is all about young Roland and the fall of Gilead.
A few eyesores still stand out: the narrator’s diction reminds me of a Sam Elliot voiceover. I kept expecting it to go: darkness warshed over the dude…darker than a black steer’s tookus on a moooonless prairy night… A lot of that flavor is used to pretty distracting effect, to. I get that this is one of those comics that was read, largely, by fans of the novels. I wouldn’t go so far as to say that it was for those fans but- since I’m one of them -I apologize if my reading is a little blinkered.
I doubt I’d like that narration any better even I had come with virgin eyes. My dad surprised me with a few early issues when I was younger, just as he introduced me to Heavy Metal magazine and thereby Requiem: Vampire Knight. We read them together, to, more or less. He’d devour them in the car after purchasing them then hand them off to me.
The Dark Tower comics fell off my radar near the end of the ‘Treachery’ arc, though. The narration was ham-handed and distracting and the little snatches of prose were told in the same voice which didn’t help. It’s too bad: one of the prose sections was a Mid-World retelling of Hans Christian Andersen’s The Snow Queen, or at least the part about the devil’s mirror. If I remember correctly, the devil in this case was Maerlyn and the mirror had some connection to the scrying balls called the Bends O’the Rainbow. All of this was by way of explaining the origins of Rhea from Wizard and Glass: like Kay, young Rhea’s heart was penetrated and changed by the errant shard. Not a bad idea, especially considering the roles of other stories within the The Dark Tower (L. Frank Baum’s Oz books, Watership Down, etc). You’d think that if anything was tailor-made to win me over, it would be a crossover between The Dark Tower and The Snow Queen…but that narration was truly awful.
I think, if Marvel kept going with The Dark Tower, the narrator would have turned out to be a character in the story. There are ways to do this successfully: on the literary deep end, I’d point to Victor Hugo and William S. Burroughs as masters of the precedent. It’s conceivable, to me, that Victor Hugo himself was a character in all of his novels. Hugo’s literary voice was absolutely front-and-center in every single book he wrote. You could easily say that both Hugo and Burroughs were egomaniacs and I would not disagree: but I’d add that the egomania accidentally worked out well (at least in a literary sense). Not the kind of thing you can bank on.
It could even be a fairly normal way of deepening a fictional world with something other than explicit portrayal. We all know what an unreliable narrator is and books like A Clockwork Orange and The Collector depend on them. This is not how you do it, though.
The narrator is intended to be talkative in a folksy way. Unfortunately, this is communicated by pointing out the obvious, over and over again. A few times, the narrator openly tells the reader what happens next. As a fan of the books, I’m not worried about spoilers but I can’t believe that someone who hasn’t read them would be grateful for it.
Still, though: could The Dark Tower: Beginnings have a specific function, within it’s own overarching narrative? Maybe the reader is supposed to be aware that Gilead is teetering on the brink but that can’t be the only consideration. Even a negative arc should have an arc and if there is a voice constantly reminding us of what everything means…it’s like the story is daring you not to give a shit. You start thinking if all of this is just an introductory primer with more telling than showing…then why bother with the slog at all and just cut to the real beginning?
The obvious answer is that the books take Roland’s tragic past for granted and provide answers in retrospect. This, as a separate project set in the same fictional universe, should focus on the events that the books pushed to the margins.
But if the whole point is to flesh out the material that the books left vague…then why carry over the book’s foregone conclusions? If the whole point is young Roland, then shouldn’t Gilead be portrayed the same way that young Roland thought of it: timeless and perfect and everlasting? Or at least portray a shift from naive idealism to realization?
Then there’s the possible stylistic motivation: this is a fast-paced, explosive, colorful comic from Marvel. A hammy, colorful narrator could fit into that paradigm. Especially considering the stylized violence and gore. The watch-me game in the Traveller’s Rest, in which someone gets shot in the face, had the pacing of a Tarantino movie. Come to that, the aesethics reminded me more often of Quentin Tarantino and Robert Rodriguez than Heavy Metal. Still, though…you can be folksy and colorful without being annoying.
This is a good looking comic, though. The courtier clothing was a nice touch: the use of robes and mantles emphasizes a Hellenistic wrinkle in Gilead’s culture. Sheemie’s discovery of the Dogan installation that unlocks his psychic strength was creative. The narrator keeps things somewhat classy and a holy-crap sense of size is used to creepy effect.
Speaking of Sheemie and the Dogan: that arc (‘The Long Road Home’) is one of the better ones in the series. Roland spends a lot of his time on the astral plane, snared by a Bend O’the Rainbow that the boys hope to bring back to Gilead. Roland is engaged in a psychic game of cat-and-mouse with Walter (known elsewhere as Randall Flagg). This exchange has an almost pedagogical vibe, as if Walter is initiating Roland. That was well-done and subtle, especially considering the rapport that develops between the two men: so much alike that they hate each other, like Batman and the Joker. Also like Batman and the Joker, no one understands them as well as they do each other. Near the end of The Gunslinger, Walter tells Roland that friends and lovers bend so far backwards for one another that they lie relentlessly. Only enemies, he says, can be as honest as Roland and himself.
Much can be made of the role played by the Bend O’the Rainbow in Roland’s acceptance of his quest. It’s possible that he may not have sought the Dark Tower without it. What exactly changed within Roland, in those moments, is also ripe for exploration.
The scene portrayed above is a typical moment of adolescent bluster. It’s also the most believable way to insinuate Roland’s growing obsession with the Tower. For a short time, after the death of his father, Roland is able to inherit his title as Dinh of Gilead. After Gilead’s destruction, Roland is a boy-king followed by desperate, grieving, bitter survivors. His proclamation of his sublime purpose at that moment, wrapped in a promise to reverse the fall of Gilead, feels natural. Few circumstances are more conducive to grand romance and promises of exceptional destinies.
The beginning of Roland’s obessison is probably the best thing about The Dark Tower: Beginnings. Unfortunately, there is a nine-year flash-forward to the battle of Jericho Hill. The battle itself is fine but those nine years were a missed opportunity. During those nine years, Roland would have had to answer questions about his plans and motives from all sides, from people who are depending on him. His ka-tet (Cuthbert and Alain) obey him, unquestioningly, as Dinh, but even Cuthbert had questions a few times. In the immediate aftermath of the fall, there had to have been a few people who were like “What…? Your solution to this is to go to a different metaphysical plane? Or do you mean it literally? And how much of this came from Sheemie’s vision or the Bend O’the Rainbow?”
The beamquake that coincided with the fall of Gilead also felt like a loose end. You can’t complain about it happening period: the books say that a beamquake happened around the fall of Gilead. They both occurred around the same time. These comics, though, show Roland making a direct connection between the fall and the beamquake. No such connection is drawn in the books and this seems like the kind of detail that would demand follow-up. The connection in Roland’s mind could easily be the psychological bargaining of grief and anguish but- given the tone of the comic -those nuances are hard to tease apart.
I saw this album in a dream several years ago. I’m out foraging in the ruins of civilization as part of an organized effort. We are looking, in particular, for technology that can be reverse engineered.
So I’m looking around in this gloomy, hilly place. The sky is red and has been for awhile- but never brighter than either twilight or dawn. To my surprise, I find a large but squat vehicle parked in the shadow of a hill.
It was, pretty much, a big trailer with unfamiliar doodads, here and there. And an internal computer and hardware for an internet connection. Those last two details were the ones that mattered. These machines would be the basis for accessing information long buried in unusable drives. More importantly: this was basic, functional computer design- something many had thought gone forevever, according the dream’s context.
There were other things, of course. Little bedroom nooks containing vestiges of human remains. Cooking amenities. Near the driver’s space, there was a stereo. It looked pretty normal for the car stereos I remembered- at least a certain kind. The physical media slot was too short and thick for a CD but wasn’t quite right for a cassette tape or 8-track either.
In some sliding compartment, I found several thin, small, glassy squares. Some of the glassy-plasticky cases had white stickers with labels written over them in pen or marker. There were also what looked like store-bought cases with album covers printed on one side. There was at least one Nirvana album- it was either Nevermind or In Utero. Maybe both. There was also a printed case featuring a Marilyn Manson painting, left of center against a black background. The painting depicted a gaunt face with burning eyes and a halo.
Vinyl cover ❤
The one in my dream had the painting closer to the bottom and all the way against the lower left corner. Above it was like an inch of space where the black background continued which was used for the artist and album name. I assumed it was, anyway.
Thing is, I couldn’t read any of the writing I was seeing. I couldn’t even tell you what a given word in this alphabet looked like. The dream either happened too long ago to remember (I’d ballpark it between 2016 and 2018) or the letters were so unfamiliar to my eyes that I remember them, simply, as unreadable. But I apparently had enough memory in common with my waking self to recognize that it was a Marilyn Manson painting (the Nirvana was likewise only recognizable by the album art).
Am I saying, unequivocally, that I “foresaw” this album? Of course not. Sentiment and memory have a way of washing together in pareidolia. But the resmblance with the odd little album from my dream is uncanny.
The version of One Assassination Under God – chapter 1 in the waking world is also an odd little album. The chapter 1 part makes me think of the narrative ambition and conceptual wheels within wheels within Holy Wood. If so, I’ll be happy to see it manifest in future chapters. I’ve always loved him best when he goes artsy and esoteric.
Chapter 1 is brief and substantial. Relatively brief, anyway. I recently got reacquainted with my vinyl copy of Holy Wood and I think it’s the ideal way to experience the album. Like the vinyl version of Mechanical Animals, each side of each LP is a thematic vignette. Vinyl Holy Wood, though, has its vignettes in the same order as the CD, with each one on a single side. I was listening to it while writing yesterday and the overall effect is epic.
Epic usually entails size. If Holy Wood is a big-budget art house film, One Assassination Under God – chapter 1 is more direct and punchy. Things unfold just as sequentially, though. The first song, the title track, has a surprisingly familiar relationship with the rest of the album.
In Manson’s ‘Triptych’ the opening songs are like a zoom-in: first the place, then the people, then the person / viewpoint character. Antichrist Superstar: Irresponsible Hate Anthem, The Beautiful People, Dried Up, Tied and Dead to the World. Mechanical Animals: The Great Big White World, The Dope Show, Mechincal Animals. Holy Wood: Godeatgod, The Love Song, The Fight Song.
The same pattern holds true here: One Assassination Under God, No Funeral Without Applause and Nod If You Understand. The subject matter of this jumping-off point feels similar to grief. A way forward is forecosed, resulting in corrosive skepticism: it was always bullshit and all those steps forward were a waste of time at best and self-destructive at worst.
We are, however, only in the first half of the first chapter. If the Triptych narratives zoomed in to an individual viewpoint character, to slowly come around to either confirmation or denial of the establishing shot of the ‘place’…than this album zooms out.
The next song, As Sick As The Secrets Within, reintroduces coccoon-womb imagery recognizable from ACSS and HW. Musically, it embraces layered, “wall of sound” instrumentation in contrast to the more stripped-down numbers beforehand.
Speaking of stripped down: for someone who became a Marilyn Manson fan around age twelve-thirteenish at the turn of the millenia, the simplicity stands out. We Are Chaos was a relatively simple album but not like this one. The alternative country energy-exchange from Shooter Jennings made it feel like a new, unfamiliar and seductive landscape. Even if We Are Chaos was shorter and less narratively complicated, it still had meticulous, creative exuberance. Imagining Manson and Jennings writing that album is like imagining kids coloring: even if the picture is simple, the kids are excited by every little nuance and, as soon as they notice the potential for something, one of them needs to grab a crayon and make sure it happens.
In the Triptych albums, the larger-than-life feelings were the jumping-off point for larger-than-life stories. In One Assassination Under God – chapter1, the larger-than-life feelings get gulped down and passed-by in the first arc.
Or, if not passed-by, Manson does not layer them in the same way he used to. The murky, watery atmosphere from As Sick As The Secrets Within also appears in Death Is Not A Costume and Sacrifice Of The Mass, as does the elaboration of the imagery. One of my favorite things about One Assassination Under God – chapter 1 is how As Sick As The Secrets Within and Death Is Not A Costume build on each other. The first one is a nesting doll- people inside of people. The second continues the zoom-out with anthropomorthic house/place imagery. I can’t help but wonder what kind of resonance this has with Marilyn Manson himself, since he’s always had a very creative and recognizable way of anthropomorphizing, going back to Portrait of an American Family but just as visible in The Golden Age of Grotseque, the short film Doppelherz, The Pale Emperor and We Are Chaos.
The more single-ready songs like Sacrilegious, Meet Me In Purgatory and Raise The Red Flag provide contrast to the more dense numbers and makes the simplicity feel a bit more…safe, let’s say. Meet Me In Purgatory is the only Marilyn Manson song that, to me, feels like it could have come from the same family as Long Hard Road Out Of Hell (I know it’s an ACSS outtake but it does not require ACSS for cohesion). Raise The Red Flag nearly raises the spectre of genuine positivity before Sacrifice Of The Mass ends things with an unsettling cliffhanger. With the simplicity.
Yeah yeah, I said Sacrifice Of The Mass was one of the complicated ones. I think I only said that because it paints a vivid picture that the punchy songs usually don’t have room for. It’s simple, though. It is evocative of a haunted village, like Cupid Carries A Gun. That song was orgiastic and swaggering, though. Sacrifice Of The Mass is resigned. I almost said ‘heart-broken’ but this album feels more like a reaction to heart break rather than the thing itself. It is haunted by the fear that all of those swallowed feelings were not transcended- merely waiting for you to notice them again.
Perhaps it’s more unsettling than it would normally be, since we know this is just ‘chapter 1’. One Assassination Under God is yet to be completed, so who’s to say where the ending of this segment will lead.
The Sense Spheres are an interesting piece of world-building. The Neck Thing says that they came to Earth through outer space and are composed of an extraterrestrial substance. Furthermore, the Sense Spheres appeared simultaneously with a global, destabilizing event called the Great Heat Wave. Also known as God’s Wrath.
Thing Thing didn’t exist in the original version of Baroque, so I don’t know how seriously they figure in the lore. Those sources exist on the internet but I’m doing this blind. Taken at face value, though- the behavior of Thing Thing implies that the practice of grabbing things that emerge from the Sense Sphere has precedent.
This appears to be the main difference on the PS1 version: if you read Thing Thing’s dialogue closely and you connect the right dots in the Nerve Tower…it’s possible to get a clear picture on what the Sense Spheres are useful for. As far as I know, the Sega Saturn version required you to figure out the use of the Sense Spheres on your own. Additionally, the Sense Spheres in the first Baroque only sent items to the sixteenth basement floor.
I dwell on how much Thing Thing matters in the lore because it could effect the world-building. If we accept Thing Thing as canonical, then their behavior implies that the use of Sense Spheres to send stuff back and forth is common knowledge.
Or was common knowledge, anyway. I wonder if the Sense Spheres were used as technology in the final days of civilization as it was known.
On the fourth level of the labyrinth, there is a ghostly woman named Eliza. In one pass or another, she says that she wants to give birth to a Sense Sphere to restore her insane mother. Above her, things that look like small Sense Spheres float near the ceiling.
Also on the fourth floor (so far), there seems to usually be another woman called Alice. Like Eliza, Alice floats and vanishes like a ghost.
Alice disappears beneath a green Sense Sphere. To date, I have not encountered the green Sense Sphere outside of the room where the random map generation places Alice. Alice’s Sense Sphere is functional but the many small Sense Spheres of Eliza are not.
Otherwise, Sense Spheres are usually red and fixed to the ground. The contrast this has with the floating Sense Spheres feels relevant to their possible origins, mentioned by Neck Thing. If they came to Earth from elsewhere, it sounds like the kind of thing that humans might tether in order to make use of. The presence of grounded Sense Spheres at the entrance and the deep basement looks like an engineering choice. One might suspect that the grounded Sense Spheres relate to the purpose of the Nerve Tower.
Then…there’s the apparent connection between the player and the Archangel. The Archangel has a projection outside of the Nerve Tower. Inside, you discovered their body impaled on a spike protruding from a Sense Sphere.
So, after another Tower circuit-
You recover a memory of looking down at another version of yourself from a higher floor in the Nerve Tower. It might also be worth mentioning that the you on the ground watched the upper you fall to your death. At what appears to be the moment of impact, several white feathers flutter by the ground-level you.
If anyone was wondering: I’m not sure what triggered that. At first, I thought it was because I found Koriel, languishing in a biomechanical immortality device, who gave me his Idea Sefirot (i.e asked me to kill him and take it).
While I don’t know exactly how I triggered the “watch yourself fall to your death” ending…it’s possible that it was because I did it with Koriel’s Idea Sefirot in my inventory. Maybe that’s it, but I’m hesitant to make assumptions. Or maybe it has to do with passing through the Nerve Tower roughly three times in a row. Dunno, just now.
What an ‘Idea Sefirot’ is comes through, of course, by the words of other people and implication. While I was experimentally attempting to give it to various distorted ones, they treated Koriel’s Idea Sefirot with tight-lipped avoidance that seems half emotional repulsion and half propriety. The Coffin Man says that “holding stuff like other people’s Idea Sefirot makes me feel depressed.” Thing Thing, normally happy to hold onto other people’s stuff, wants no part of it. They almost sound prim: “It would be better if you held onto this. I’m fine”. When you try to hand it to the big guy wearing the white robe with the cross…he says he thought he recognized you: “You’re a member of the Koriel, right? I don’t need the crystals of any Koriel”.
Eliza, in the Nerve Tower, likewise spurns the offer: what she needs is your “pure water”. The one you just tried to give her is undesirable, apparently, because it is not “yours”. Idea Sefirot’s are unique for each person and to offer one to another seems to provoke taboo-avoidance. Maybe because Koriel gave this to us while serving a neverending prison sentence. I wonder if an Idea Sefirot is some sort of ephemeral, after-death vessel.
Speaking of: the Archangel delivers some interesting dialogue, after you make your first complete circuit through the Nerve Tower. Feller says that we must learn to survive, even if it takes awhile. As if by way of explanation, he adds that the Sense Spheres are everywhere. He goes on to explain that the whole world is connected and that a piece of your consciousness is “absorbed by the orbs” and fed back into another version of you. The process is reminscent of the Idea Sefirot. I don’t know if it’s possible to run into Koriel before the third circuit but I at least didn’t find him until round three (‘Myself +3’ lingering mysteriously in the inventory screen). If he is off limits until the third pass, then the Archangel’s speech after the first one makes narrative sense. Set-up, y’know.
Yet our situation differs from Koriel’s.
Rather like the Archangel, you are (on one ocassion, anyway) bilocated at two ends of the Nerve Tower.
The distorted ones also have different, successive dialogue. It is from them that we get the earliest overview of the wider chronology: first, there was a global environmental disaster called the Great Heat Wave, which appears to have happened simultaneously with the apparition of the Sense Spheres. Between now and then, the Great Heat Wave turned the world into Baroque.
Between Neck Thing, Alice, Eliza, Thing Thing and the Archangel, we learn that there must have been an intervening period. Human society discovered they could use Sense Spheres for instant travel. Someone eventually builds a complex, Tower-like machine which incorporates multiple grounded Sense Spheres. Two red ones outside of the entrance and one in the deep basement. Having only gotten so far as the middle of a fourth circuit, I’ve usually encountered two additional red Sense Spheres between the surface and the bottom. Lastly, there are the small, non-functioning Sense Spheres of Eliza and the functioning green Sense Sphere of Alice.
(I’m pretty sure that there have always been two red Sense Spheres outside of the Nerve Tower…right? I have this nagging suspicion that there was only one Sense Sphere at the entrance to begin with and a second one appeared later. I’m not sure of it, by any means, but it’s crossed my mind)
However short this intervening era was, many of the present circumstances arose during this period. Neck Thing tells us that the Great Heat Wave is known, to some, as God’s Wrath. Similarly religious language appears even earlier than this: during one of the opening cut scenes, there is a flash of black letters on a white background: “(w)hat must we do to heal our sins?”
Next, consider the discussion of “madness”.
In one of the earliest (if not the first) encounter with Alice, she asks if you remember throwing her mind into chaos. When you do not appear to, she bristles: was it only a game, to you? She sinks into the water below, saying that she is not suffering. Nonetheless, she asks why you didn’t hold on tighter.
On the sixteenth floor, we find the Archangel’s body impaled on a spike, emerging from a gray, metallic Sense Sphere. This he attributes to the Great Heat Wave, “or should I say, the Wrath of God.” He explains that “this” is all your “sin”. What sin, exactly? Driving the God of Creation and Preservation mad, causing the Great Heat Wave.
The purgation of the mad god is the only way to absolution, according to the Archangel. This, it seems, was the reason he gave us the Angelic Rifle outside. In the final, seventeenth floor, the God of Creation and Preservation waits. If you wait long enough, this feminine being will cover the screen with a giant block of dialogue: “Don’t go mad”, over and over again.
During the third pass, Alice asks if we intend to follow the Archangel’s orders. She believes that the Archangel told you to come here, to the fourth floor, and shoot her (Alice) with the Angelic Rifle. She wants to remember the time before she met you, when you both were “melded” together.
If you follow the orders from the sixteenth-floor Archangel and kill the being on the seventeenth, she says that she wanted to be “one with you” again before she dies.
At the beginning of the fourth pass, the Sack Thing says that “(y)ou and the other” screamed during a surgery. According to Sack Thing, the player character said “(w)hy are you tearing us apart? I don’t want to live if it means killing a part of myself.”
On the fourth floor, Alice says that the Archangel tore you both apart. “In order to drive the Creator and Preserver mad. In order to become the Creator and Preserver himself.”
In Baroque, tearing something (or someone) apart could have a few different meanings. For contrast, there is an “angel” worker in the Nerve Tower with a second face growing out of his shoulder. He jokingly refers to himself as a “composite angel”. Alice’s reference to a time when you were both “melded” together could certainly point to a literal meaning: that you were once one being and now you are two. It definitely feels intuitive. But there is another meaning that prior imagery has hinted at.
After my first death, this image briefly flashed over the suspension chamber.
After the third pass, the Horned Woman has a surprising realization about “that” face. She recognizes it; says it resembled her own. It may be a mistake to assume that normal social cues apply here. Let’s say, for the sake of argument, that she’s not saying this for a completely abstract or non-existent reason. If the Horned Woman is speaking plainly, it is possible that she is reacting to you. Yours is the familiar face that resembled her own.
Concerning this…let’s take a look at the instuction manual:
More specifically-
Is it just me, or is there a resemblance between Alice and the player character?
If such a resemblance is intentional, could this tell us anything about the separation they experienced?
Then there’s this pair-
Maybe I’m giving in to a little pareidolia and/or overthinking it…but I wonder if these two share the same connection as Alice and the player character?
With the Archangel’s (The Higher) place in the sequence of events, they could easily be a kind of alien. They typically influence everything around them and possesses information that they don’t immediately disclose.
Perhaps the Archangel went through a version of the separation before setting foot on Earth? With Eliza being their ‘Alice’?
Contrast that against Baroque’s pre-Heat-Wave human societies. Earth, in general, experienced the Sense Spheres and the Heat Wave as totally unfamiliar, external phenomena. You could say that the Archangel has the contextual knowledge of a non-Earthling.
The resemblance between the names ‘Alice’ and ‘Eliza’ stands out, as well.
Don’t forget the earlier cut scenes with the suspension chamber and the off-screen voices. We are still dealing with the possibility that this is some kind of digital simulation, technologically channeled into the player character’s sleeping mind.
If we keep assuming that the player character is the one in the suspension chamber, whose mind plays host to the simulation…would it then follow that the Creator and Preserver represents a facet of themselves? Such a scenario would readily accomodate the significance of being “torn” from Alice.
Nonetheless…is the resemblance between the Horned Woman, Alice and the player truly innocent?
The prospect that Baroque is occuring in a bio-mechanical simulation leads in the other direction. Dream logic would then be part of the world-building…and uncanny doubling is a common dream phenomenon. The player, Alice, the Archangel and Eliza could be different layers of the oneiric nesting doll.
This also implies that the most common experiences constitute the bulk of the probable design of the simulation. Whatever the simulation is expressing…it is probably doing it through the Nerve Tower and the Archangel. If this is the bulk of what the simulation expresses, then the Nerve Tower and the Archangel are the most direct point of contact between the human host of the simulation and the machine they are connected to in the waking world.
There are two particular posts on this blog: one from last year and another from further back. Both ‘A perfectly good abstraction’ and ‘Me and American Patriotism’ are retrospectives on dialectics that have played out in my mind and my life.
Both of them also discuss ethics; distinct from philosophy. A philosophy can be a thought experiement, a belief or a way of life. Ethics are relatively simple: how we should behave toward one another. An ‘ethic’ is also a well-used way of denoting how people treat each other right now. Modes of behavior shared by large groups can denote the presence of ideas too diaphonous for meaning but thin enough to stretch far and connect much.
A widespread, unconscious attitude would match those proportions. While a given ‘ethic’ can also be an ideological commitment, they are often psychological. The mind of a given person may or may not make any connection between ideology and an unconscious attitude.
Speaking of all that: remember when I posted about Biden withdrawing from Afghanistan? I worried that I was being too critical of Biden and that I should be more willing to give points fairly.
I suspect I’ll continue writing about politics here but I don’t know that I will.
I’m not a sore loser and I don’t mind being wrong…but I may have been seriously wrong about some of the things I mentioned in those two posts.
I’m an American so I can’t help thinking about American politics and society in a provincial way. I took it for granted that Americans generally value the ethical enshrinement of the individual in the American Constitution. Consider many of the assumptions we make as we write: anyone is allowed to have any reaction to what I say but I am still allowed to say it. To call for someone to be deplatformed or for their message to be lumped into an ideological generalization is to discredit oneself. It testifies to a fear of ideas under discussion that can only be assuaged by throwing out the discussion.
Many Americans probably do value those things. But I made assumptions about scale.
(spoiler warning for original FFVII, FFVII Remake & Rebirth)
So, I was wrong about something-
My only firm prediction for Rebirth didn’t pan out.
It did not end at the Whirlwind Maze, in the Northern Crater. It seemed obvious, at the end of Remake, that the second leg of the story would begin almost exactly at Kalm and Cloud’s first telling of the Nibelheim incident. I figured, since the story would begin with Cloud’s recall-narrative…that the Whirlwind Maze would make for the perfect dramatic ending. Cloud’s memory is challenged directly by Sephiroth with the full force of Jenova’s ability to shape-shift and spell-bind.
Cloud seems almost suspiciously vulnerable to Sephiroth’s psychic duress. He soon becomes convinced that he was a failed Sephiroth clone, made in the aftermath of the Nibelheim incident, with DNA samples from Sephiroth in his post-Jenova state (that, I imagine, is what Cloud recalled Hojo keeping in the tanks in the Shinra Mansion, what with the skin and the hair and blood, most of which could probably have been taken forensically after the Nibelheim incident- skewered leg, other tussles during his rampage, etc).
I thought it was a great opportunity for a cliff-hanger that would, at a convenient narrative stopping point, add maximum drama while expanding the scope of the story, boosting the set-up to the third act.
Cloud’s psychic glimpse, early in Remake, upon meeting a robed cell-carrier for the first time. That background was also a reason I thought the Whirlwind Maze would play a significant role soon
Nonetheless…Lifestream-tinged wind-storms made their appearance in the final act of Rebirth, even if it wasn’t in the Whirlwind Maze. Similar looking phenomena dominates the horizon in the Terrierverse, where we find Zack.
One wonders if these visual cues will come together when the final third of VIIR does portray the Northern Crater and the Whirlwind Maze. If they will mean what they meant in Rebirth but within the Whirlwind Maze, nestled against the edge of the crater.
Before going that far, let’s review what they actually were in Rebirth. They manifested in the sky in a certain cluster of worlds. These include the part of the Terrieverse that Zack wanders into at the end of Remake and the beginning of Rebirth. Elmyra tells Zack that some people think that it heralds the end of the world. Shinra appears completely galvanized around it, in spite of other recent blows to Midgar like the fall of the Sector 7 plate, the bombing of mako reactors and something that was widely perceived as a tornado.
It seems obvious to me that this is because of the interdimensional nature of what happened at the end of Remake. Rather: what usually happens when Sephiroth conjures a wall of destiny. Sure enough, at the end of Rebirth: Sephiroth manifests the wall of destiny on the outside of the Forgotten Capital of the Cetra. The last time this happened, someone (Zack) ended up in a cluster of worlds where the sky is covered with the same Lifestream-like glow as the whirlwinds in the Northern Crater.
One possible reading is that the Whirlwind Maze in the Northern Crater is dimensionally-unique space. The cluster of worlds containing whirlwind-green horizons may be distinguished by the fact that their entireworld(s) are covered with the dimensional uniqueness of the crater, rather than a discrete location within a world.
What if: the Northern Crater is where it all came together for extra-dimensional Sephiroth. The event that broke the Sephiroth/Jenova/Whisper-conglomerate out of the first timeline also set them on the rampage that leads to the other two timelines. An interdimensional phenomena arising from a certain place may express itself in the same place across timelines. In a few different worlds, it looks as if a particular location is haunted by interdimensional weirdness. This could be an outside view.
In the world where we spend the most time with Zack, the whirlwind-glow is commonly called the rift in the sky. That looks like an inside view.
From the ease with which extra-dimensional Sephiroth omnipotentally manifests in the worlds with the sky rifts…it seems to follow that those are the worlds that are under the pressure of extra-dimensional Sephiroth’s Whisper-conglomerate. Directly against it, maybe.
How far out can Sephiroth go, exactly? How far out was extra-dimensional Sephiroth during his appearance in Remake and then in Rebirth?
Speaking of him-
Near the end of Remake and throughout Rebirth, the story can be divided between the timeline containing the party and the timeline containing Zack. At the end of my Rebirth review, I considered the relevance of a third timeline, where the extra-dimensional menace originated.
Before now, I’ve assumed that extra-dimensional Sephiroth originated from the “first” possible timeline that we, as gamers, are aware of: that which begins with the first Crisis Core and ends with Advent Children and Dirge Of Cerberus. That, of course, would go with the assumption that Jenova ultimately “won” in that timeline- either at a future date not portrayed or subtly “winning” in the present. Jenova (and, presumably, Sephiroth) won and turned Gaia into another flaming vessel for Meteor, from which to proceed to new planets and timelines to conquer. Maybe the mysterious fate of Genesis (post-Crisis Core and throughout the Deepground program in DoC) had some bearing on Jenova’s apparent victory in that timeline.
The theory has a ring of truth, considering the tone of the ending of the original Final Fantasy VII. Yes, it left room for some hope. Life, post OG VII, continued after the apparent fall of both Jenova and Shinra. Nanaki, at least, fills out the typical lifespan of his kind and begets a family along the way. Midgar, however, suffered damage from both Meteor’s approach and the abrupt, last-minute intervention of Holy. Some hundreds of years later, Nanaki and his cubs unexpectedly find themselves on a cliff, affording a panoramic view of Midgar, completely overgrown with wildlife and greenery.
Yet Midgar is only one human city-state: it’s downfall can only relate to the downfall of Shinra. Maybe humanity isn’t on top, just then, but wasn’t the whole story about humanity’s growing pains anyway?
The tone of the ending is tough on humanity but it is also fair, considering events up until then. A new planet-threatening crisis derived from human meddling (Genesis, post DoC) would cut against any possibility of a positive arc for humanity…but if Sephiroth and Jenova somehow came out on top “in the end”, then maybe it wasn’t looking good for humanity anyway.
Or, if Genesis didn’t “cause” it, then maybe Genesis was the one who brought Sephiroth’s extra-dimensional Whisper-conglomerate over the veil. Maybe the circumstances need to be the same to make contact with other Gaias, hence the insistence of “enforcing” the original timeline (Nanaki’s flash of the original ending near the end of Remake, i.e. “[t]his is what will happen if we fail here, today [sic]”).
Given some lore introduced in Rebirth, though, I’m not sure if extra-dimensional Sephiroth did come from the original timeline. The behavior of the black Whispers in Remake were clearly interested in enforcing the original timeline. We now know that the intentions of the black conglomerate-Whispers are not just enforcement of its creation, though: maybe enforcement of a temporal entry point? One that depends on the unfolding of the original timeline?
The enforcement of that timeline matters at least a little; the ‘analysis’ blurbs for the Whisper Harbinger’s three lesser Whispers say that they are protecting their timeline of origin. In a recent Ultimania guide, some of the creators of Remake effectively told the interviewer that the three end boss Whispers are Kadaj, Loz and Yazoo from Advent Children. The Ultimania statement, the ‘analysis’ blurb in Remake and the behavior of the Whispers in that game all attest to the enforcement of the original timeline. If not for origin, than for an entry-exit causality juncture which (presumably) enabled them to survive the original timeline.
This would also necessarily mean that extra-dimensional Sephrioth did not come from the original timeline, though.
Jenova-facilitated contact from a third timeline would explain some of Cloud’s memory-flashes in Rebirth. One of them dates back to the beginning of Remake, when Cloud encountered a robed cell-carrier living next door in an apartment building. Lots of robed figures, against a windy, rocky background, with some jagged peaks that I find reminiscent of a location from the original. More recent memory-flashes include the deaths of Zack and Tifa.
Strictly speaking, the original Final Fantasy VII furnishes some intuitive answers. By the end of that game, we knew that Cloud was harboring Jenova cells ever since Hojo experimented on him and Zack in the Shinra Mansion. It’s commonly interpreted that the psychic sensitivity and shape-shifiting potential of Jenova caused Cloud’s personal cell colony to fabricate memories, such as the ones demonstrated in his telling of the Nibelheim incident in Kalm.
We also know, from the original, that Sephiroth will use any psychic pressure that could possibly help him. If its helpful for him that Cloud start believing that he’s a Sephiroth clone, Sephiroth will see it through. If Jenova and Sephiroth in Rebirth have that much in common with the original story, then artificial memories of Tifa and Zack dying are definitely something that they might try. The vision of Cloud in the cell-carrier robe, seemingly shuffling around the Whirlwind Maze muttering “reunion”, could also be a whole-cloth fabrication, for that matter.
How many whole-cloth lies have we seen from Sephiroth, though?
The frozen, crystalized heart of the Northern Crater, as seen from the scale of viewpoint characters (PS1, obvs)
The biggest candidate would be the idea that Cloud is a Sephiroth clone. Yet, considering that Hojo likely dosed Zack and Cloud with Jenova cells from biomatter left by Sephiroth, it isn’t entirely off base either. Sephiroth and Jenova will control the framing of apparent information and elimate information but they don’t appear to add information, except in a blunt, copy-paste way. Cloud’s delusions of “being” Zack are crafted around his observations of Zack. Cloud can’t even leave out the traits he doesn’t want idealized- those are given to a random Shinra trooper, who just happens to be in all of the situations Cloud himself actually would have.
The telepathic pressure of Jenova seems to lie more in misrepresentation and projection than outright fabrication.
Obviously, if you think that Jenova can do fabrication, then you can sweep those recent memory-flashes into the ‘deception’ category.
I’m inclined to think that the memory-flashes of Cloud in the robe, the death of Zack and the death of Tifa are probably based on something, even if the source and the meaning isn’t direct. A third timeline accomodates this, especially considering that it was probably a timeline in which Cloud turned as ugly as Sephiroth (to say nothing of the role played by the loss of Zack and Tifa).
In the version of this theory that I arrived at during the end of my Rebirth review…this timeline makes itself known to Cloud (potentially from a young age) for very specific reasons. A very specific reason that can hide in the shadow of existing world-building.
Remember how much the VIIR devs have emphasized their attachment to faithfulness. Any new cosmology innovations will not likely edge out existing cosmology.
Narrative changes have been made, of course, but I think the majority of those arise from the modern graphics, which tie the scale of the perspective to human physical proportions. Things that happened in the overall plot of the original game find their way into comparable places, if they can’t be in the same place (Fort Condor-related sub quest in Junon, even if the actual Fort Condor location isn’t there, etc).
Dramatic changes have also been made with extra-dimensional Sephiroth and the Whisper-conglomerate. But I think those changes are more likely to rhyme with the original cosmology than contradict it.
This rhymes with Cloud’s mental wounds.
The dude has had a painful relationship with self worth. His last commuincation with Tifa, before her childhood accident on Mount Nibel, was urging her not approach the rope bridge because there was nothing to find; the local folklore about Mount Nibel is folklore only and the land of the dead is not there. Cloud only made his presence known once Emilio and others left Tifa alone on the mountain. He accompanied her to the rope bridge and brought her back to Nibelheim. In the original, Cloud was smeared by Emilio and the others- stemming, apparently, from the shame of their abandonment.
His first experience sticking his neck out for someone ended with at least a temporary bad reputation and isolation from Tifa. After that, the quiet anger and resentment of Cloud’s early adulthood began to sink through. At age thirteen, he tells Tifa that he plans to join SOLDIER, in emulation of Sephiroth.
Here, it becomes helpful to remember the beginning of Remake: something happened, with a leaky mako pipe, that had some connection with Aerith’s awareness of the other timelines.
Nibelheim is also the site of the first mako reactor. And it’s known to leak. And early-teen Cloud is nurturing his indignance with power fantasies.
The original story accomodated this with the relationship between Cloud’s inferiority complex and his eventual dosing with Jenova cells. Obviously, both of those things are still present and active in VIIR.
Jenova is known to shape-shift and use psychic manipulation. All she needs is a psychological exploit. But this is a world where Jenova is connected, across timelines, to extra-dimensional Sephiroth. One of the trickier parts of differentiating between extra-dimensional Sephiroth and local Sephiroth is that both rely on Jenova which means telepathic influence could be coming from one, the other or all of the above.
What if Jenova had reference material to use on Cloud, from the Whisper-conglomerate? Say, a timeline in which Cloud became a famous 1st Class SOLDIER alongside Sephiroth? Feeling small can create big dreams.
This timeline, as far as we’re concerned, would look completely random unless it was built up beforehand (Cloud in the robe, Tifa and Zack, etc).
The death of Zack (in the rapids of Mount Nibel instead of outside Midgar) is also clearly not meant to be a throwaway memory-flash. When it happens, Cloud says to Tifa that they need to tell Aerith, for her closure. Tifa tells him that she will take care of it, later, in privacy.
Later, if you end up with Aerith during the second Gold Saucer visit, Aerith delivers a combination of familiar and unfamiliar dialogue. She comments on Cloud’s uncanny resemblance to Zack in his mannerisms and bearing. Cloud assumes that she is beginning to grieve because Tifa told her how Zack died. He says (pretty much) “Tifa told you, huh?”
We then get a brief flashback to that conversation and Tifa apparently choked: she only managed to say that “Cloud remembers Zack now” before losing her nerve.
Aerith, therefore, has no obvious reason to know what Cloud was talking about.
To address some concerns of Aerith’s awareness:
Before now, Aerith had revelatory little memory-flashes about the “original” timeline. Throughout Rebirth, those visions are less available to her. She tells Tifa, in Kalm, that she lost a lot of those memories (presumably when they crossed the wall of destiny on their way out of Midgar). Aerith tells Nanaki that she managed to regain some of them and gain further insights. In spite of that, Aerith doesn’t appear to have the whole, intact, extra-dimensional awareness that she did in Remake. When Aerith touches other people in Remake, they get flashes of the original CC-DoC timeline. That touch-effect isn’t present in Rebirth.
What all that means is: Aerith doesn’t necessarily know how things turned out “first time around.” Meaning, she may or may not have any awareness of how Zack died outside of Midgar, much less Cloud’s memory-flash of him falling into rapids on Mount Nibel.
So. Back to Aerith and Cloud, during their Gold Saucer date. Aerith might be unaware of any subtext that would let her know what Tifa was driving at. Aerith may have no idea what Cloud was talking about with the “Tifa finally told you” line. In any event, Tifa did not tell Aerith what she said she would and Aerith says nothing to imply any contextual knowledge of this.
(Not to stray too far from the Gold Saucer date…but consider what Tifa probably thought of Cloud’s dead-Zack-in-the-rapids flash. Cloud has already voiced the idea that Tifa herself appeared to die after Sephiroth slashed her open. Maybe it’s manipulation from the third timleine but Tifa seems to think it’s psychosis. She has also sat through a telling of the Nibelheim incident by Cloud, with Cloud doing all the Zack stuff. Tifa likely assumed that the memory of Zack’s death on Mount Nibel was purely delusional. In that case, she wouldn’t want to freak Aerith out over Cloud’s problem and therefore froze)
If someone starts with the VIIR games with no knowledge of the original, the vision of the Mount Nibel rapids might appear even more significant.
Another reason I find the possibility of a third timeline compelling: in the original, Sapphire Weapon goes down after taking a mako cannon shell at point-blank range, never to be seen again. If that was meant to be the death of Sapphire, then I wonder if the ending of Remake may have included another hint at the third universe.
Basically, I think the Whisper Harbinger in Remake looks like Sapphire Weapon.
In the original, Sephiroth’s organic body- from which he psychically projects into cell-carriers -is suspended directly above Sapphire Weapon’s head in the Northern Crater.
Dunno about this next comparison exactly but I couldn’t help but notice the narrowed eyes-
This always stood out in my memory as one of the few times we see Sapphire Weapon’s eyelids move in the same way they did before (you know, like they did behind the frozen wall within the Northern Crater)
To say nothing of the one obvious deviation from Sapphire’s traditional design-
I think the arms might be the only thing that PS1 Sapphire DOESN’T have, yet allowances must be made- Sapphire Weapon wasn’t originally suffused with an excised Lifestream dominated by Jenova and Sephiroth, so…
These similarities feel even more significant after seing how Rebirth depicted the Lifestream-view of the interdimensional incursions of Sephiroth between worlds.
VIIR features a new Weapon-being, known to come and go from mako reservoirs in at least two ruined reactors: first in Corel and then Gongaga.
After everyone’s first evening in Gongaga, they wake up to disturbing news. Shinra is fast approaching the mako reactor ruin and Whispers are preventing members of the militia from approaching. The party encounters them on their way to the reactor but they seem far less interested in them then they were in Remake. Cloud sees one of them assume the shape of Sephiroth, which I suspect was simply extra-dimensional Sephiroth making his presence known to him.
At the reservoir (which is still somehow drawing mako despite being non-functional), the Whispers are swarming in a spiral overhead. Cloud is overwhelmed by Shinra troopers when extra-dimensional Sephiroth manifests, telling Cloud that he needs to embrace his anger without reservation. Cloud then becomes an unstoppable BEAST, brutally and efficiently cutting down all in his path.
Tifa is alarmed at this sudden change and approaches him. Sephiroth repeats his assertion that Tifa is dead and that this person is a Jenova cell-carrier. Cloud mumbles this as it’s relayed to him and Tifa is flabbergasted: she already showed Cloud her surgical scar, how could he still be on about this?
The Whispers in the sky disappear and Cloud attacks Tifa, who dodges his blade only to fall backwards into the reservoir. As she falls, extra-dimensional Sephiroth and the Whisper-conglomerate (worst band name ever) withdraw from Cloud and he realizes what he’s done.
Tifa, meanwhile, gets swallowed by the Weapon. This Weapon, by the way, has a Huge Materia socketed into its body. Rufus, earlier, told his cabinet that Weapons appear when the planet is in danger and contain their own Huge Materias. This, apparently, pertains to Weapons in general and not just this specific whale-like one.
Next, we are rooted in Tifa’s perspective, inside the Weapon. The environment has at least a passing resemblance to the Lifestream astral plane from the original- the one Tifa and Cloud end up in after a Lifestream swell erupts in Mideel, where she psychically helped Cloud separate his own memories from the cell-colony illusions.
Here, like Mideel in the original, Tifa concludes that she is within the Lifestream. On this plane, the Weapons are not just defenders of the planet: they are her avatars.
To everyone’s awestruck relief, the Weapon surfaces from the reservoir again, to return Tifa in a flash of green light.
Tifa later tells everyone (after a therapuetic debriefing with Cloud) that she saw the planet in conflict with an outside menace. This maps onto Tifa’s vision of the Corel-Gongaga Weapon fighting against the Whisper-conglomerate. For part of this, Tifa is looking outward at the Lifestream from within the Huge Materia in the Weapon’s belly. After going a few rounds with the Whispers, the conglomerate parts, revealing extra-dimensional Sephiroth, who lunges through the Lifestream and cuts open the Huge Materia, ending the vision.
Immediately before gouging the Huge Materia that Tifa is looking out from
Speaking of Cloud and Tifa’s Lifestream adventures…they still have a distinctly psychological structure, even with their significance beyond the individual. Weapons represent the will of the planet, much like Holy. The planet contains the Lifestream. Yet Weapons can interact with other continuities from within it, both inside and out like a Russian nesting doll. As if the Lifestream contains avatars from different timelines, like multiple personalities within the same mind.
If Sephiroth and the Whisper-conglomerate are going from timeline to timeline absorbing different Lifestreams, an avatar through which to travel to other timelines would be important. Also: if Jenova’s ultimate goal (perhaps her life cycle) depends on subjugating entire Lifestreams, that could be expressed as bending the planet to her will. The will of the planet would become her own, perhaps capturing the local Holy and the local Weapons.
Meanwhile, in a certain timeline, Sephiroth is suspended in the Northern Crater, directly over Sapphire. Just sayin’.
This is a rogue-like, such as Diablo. Also like Diablo, it appears to include a small community outside of an apparently unique ladder of progress- leading either up or down. This game also has a first-person perspective, which I don’t think I’ve encountered in an RPG outside of Shin Megami Tensei and Persona.
Subtitles indicate offscreen voices in the opening cutscene. These voices are talking about sedatives and simulations and whether or not someone is conscious. We are left with the impression that the span of time we keep groundhogging over and over again is what they mean by “simulation.”
About that last part-
Baroque has recognizable RPG mechanics. Level-and-EXP-based progression with stat-building, equipment collections, implied “role-play” what with the first-person POV (nineties versions) and our self-named protagonist.
Little of which has any bearing on the player progress data recorded by the game, other than the “suspend” function. Without “suspend” (quicksave) there is no way to maintain progress in the Nerve Tower between sittings. Which places all of the onus on a complete trip without a single death.
There is a separate category of save data called “arise”, which starts you at the beginning of your most recent pass through the loop.
That’s our rogue-ladder, by the way. Diablo has the pit below the cathedral, Azure Dreams has the Tower of Monsters and Baroque has the Nerve Tower.
One of your first acquaintances on the “ground floor” urges you to hurry to the Nerve Tower before saying anything else. A moments’ distraction or idleness is paid with by either HP or VT, so you might decide to hurry up on your own out of a vague sense that doing expected things has positive results.
No one ever says so, in so many words. But it’s an intuitive assumption.
With some effort, it bears out this time. Setting foot in the Nerve Tower, alone, does nothing. Relief is eventually offered by monsters called “grotesques.” Upon death, they turn into little white spheres, along with any other item drops. The spheres are what keep things somewhat comfortable, as killing grotesques for spheres regularly is the only way to keep VT topped off.
To start with the familiar-
HP is, of course, hit points. You want them as far above zero as possible and taking hits make the number go down.
So long as you don’t get poisoned, HP counts slowly toward its upward limit, based on leveling. This slow recovery happens as long as VT is above zero and VT ticks away, roughly, with the seconds. Running out of VT will cause your HP to drain rather than heal. Without a quick infusion of VT, this drain can kill you.
So the solution is killing grotesques whenever possible. While you’re grabbing the VT orbs and trying not to take hits, it also pays to make prompt use of any restoratives you come across. If either HP or VT is full, they usually bump up your upward limit.
Conservation is best saved for after you’ve KO’d a few times. By then, you should be a little more acclimated to how long-term play works.
Speaking of- levels and stats do not carry over between KOs. Neither does your personal inventory but items can be secured in a kind of dead-drop.
A bit of a grind, really. But people who play through the second quest of LoZ Outlands for their blogs don’t get to complain about difficulty.
With care and repetition, it becomes apparent that the tower is only so long. Or…I guess…its successive basements so deep, since that seems to be the direction we’re heading. If you have a few hours and are willing to roll with some trial-and-error, you could, conceivably, clear the whole basement in one sitting.
One must not count their chickens before they hatch. It pays to see through sticky situations. A recent favorite of mine is running low on both VT and HP surrounded by grotesques I couldn’t possibly kill in the time in takes to survive contact. Like many rogue-likes, Baroque has randomly generated floors. Strategizing must therefore happen in somewhat broad strokes.
It is possible to survive those situations but it is also possible to die because of HP/VT. The random level-generation accounts for a lot of stuff like item drops. A little bit of patience can be surprisingly rewarding.
So things get punishing. What’s actually going on, though?
Rather soon, you realize that you begin the same time loop over and over again, with each death. In some loops, there are unpredictable cues and statements about how the particular loop you’re in right now relates to the other loops. Clustering, usually, into A. it’s different this time or B. it’s never different.
My first death occurred in the Coffin Man’s “training ground”. This triggered a cut scene of a coffin-like suspension chamber. With the context of an earlier cut scene, it makes sense to assume that the player character is inside it.
If you managed to talk to the Archangel before that point, he says that, at “this time”, he exists where he stands and, simultaneously, somewhere else. He says that this “is because this is not the real world”. He goes on to say that, eventually, the player character will awaken to a reality where such “illusions do not exist”.
After dying during the training of the Coffin Man, the Archangel treats you as if there is nothing to say or explain. He appears surprised as he notes that you are, apparently, struggling to speak, and have lost your memory.
A background observation slips through before your muteness and memory loss are apparent. The Archangel says that, if that’s the only problem you have than you’ve been lucky. He realizes it is not the only problem when he observes your (somehow) apparent memory loss.
If, at that point, we are truly free of the simulation and have entered the real world for which the sim was a model…it would make sense if things happened suddenly that were not expected to those who appear to be in charge. Accidents happen in real life. It may or may not be relevant to note that this is the first time I’ve encountered one of his most well-known lines: “(t)here is significance in you using it”, as he hands off the Angelic Rifle.
(The Angelic Rifle will level any grotesque you encounter but it only has five shots and I have not seen any ammunition item drops)
At this point, I have a few questions. One of them is how many of these events happened because of something I did, immediately prior? Did I get the second suspension chamber cut scene because I died in the lair of the Coffin Man? That had also been my first death. Could the second suspension chamber cut scene simply be triggered by your first death?
Neck Thing, one of the NPCs clustered outside of the Nerve Tower, says that the Coffin Man makes him sick by profitting off of the catacombs. This tempts me to attribute the recent change of circumstances to dying under the roof of the Coffin Man. During the second suspension chamber cut scene, one of the off-screen voices asks if “he” just died. Two contrary opinions follow: “this one is garbage to” and “it’s off the charts!”, as if two people saw the same thing and had opposite reactions.
Less defensible but I can’t help but wonder: the suspension chamber cut scenes imply that the simulation is created in concert with your unconscious mind. If the oneiric projections are the basis for representations in the simulation, then consider this: there is a figure for whom you feel instinctive discomfort. You have no idea whether he is a human being or not or what his life and thoughts consist of. Regardless of his humanity or lack thereof, he is one of those whom the Archangel calls “distorted ones”.
Their lives and thoughts must consist of something, though: however incomprehensibly “distrorted” they may be, they are obviously sentient.
Yet for no reason that you are aware of, you give this person a wide berth. He carries a coffin on his back. He is both dangerous and duplicitous and appears to enjoy a kind of power. This I think is implicit in his ability to somehow profit from what happens in the catacombs.
One thing your subconscious might be wrestling with is what just happened, immediately before going under. Perhaps you were compelled to step into the suspension chamber yourself. Maybe you volunteered for it. It entailed a degree of risk, which your subconscious would also necessarily be aware of.
The whole notion of what just happened could make a menacing impression on an unconscious and suggestable mind. You may have thought, before losing consciousness, that this suspension chamber could well be your coffin. Something like the Coffin Man would make sense as a projection of your unconscious mind. If that happened, then such a projection might be something that the simulation drapes one of its NPCs in. Especially if this NPC has some sort of direct link to the life-support or a background program for the narcotic sleep control. Something not so different from the renegade programs portrayed in The Matrix: Reloaded and Revolutions.
An association between the second suspension chamber cut scene and the Coffin Man seems likely. A simulation-based one writes itself.
This is not the only possibility but it is easy to dwell on. At this point, you are aware that dying in the Nerve Tower and repeating the loop all over again is the most basic game play experience. Whatever else happens, whatever may be true about the context of your plight, that much has proved reliable. Being locked in a simulation would accomodate this.
As eternal as the time loop may be, though, the locals do not appear unanimous on it.
Repeated passes through the loop will also eventually draw your attention to a number in the lower right corner of the inventory screen, when hovering over the (so far) changeless presence of an item called “myself”. When you start off, the number next to your “self” is 0. With each death in the Nerve Tower or complete passes through it, the number goes up. The opening cutscene features a montage of images including a black screen with ‘-1’ in the lower right corner.
On the subject of whether every pass is unique or every pass is the same, this stands out. It is the only thing that is visibly changed with every pass through the loop. The dialogue of the distorted ones change as well but with each fresh loop it’s almost as if the prior loop might not have happened. Each floor below the Nerve Tower is randomly generated. The growing number of “selves” is the only clear evidence of consistent, long term progress on the “arise” memory card data (other than wherever the NPCs are in their dialogue trees).
There are other ways that long term progress can manifest, if one is bold, observant and persistant. With the ability to make multiple passes through the Nerve Tower with no relief but the “suspend” quicksave, you encounter things called Sense Spheres. On the original Sega Saturn version of Baroque, items tossed into Sense Spheres would appear around the last one on the sixteenth basement floor. I am, however, doing this on the PS1.
The PS1 features its own unqiue distorted one: Thing Thing. Thing Thing normally tells us about how he collects things that get spat out of a Sense Sphere just outside the Nerve Tower. Yes, it was always there- but nothing draws your attention to it early on, except its relative closeness to the Archangel (or his projection or bilocated presence). Anyway, deck Thing Thing in the face and he will offer to return up to five articles you previously threw into the lower Sense Spheres.
With a lot of care and maybe some luck, Thing Thing enables a way to add some cumulative progress to successive passes through the Nerve Tower. With adroit judgement of the things you send to the surface, you can leave yourself equipment to start your journey with or power-ups that buff said equipment or even level you up before setting foot in the Nerve Tower.
This, however, is juat a first impressions post. More to follow